Has anyone seen Rive? Would it be possible to integrate with Resolume?

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trekfan42
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Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by trekfan42 »

https://rive.app/

Rive is able to create interactive motion graphic animations for apps, web, games, etc.

You can render out videos. But the system for allowing triggers to affect your animations seems like it would be really useful for resolume...

I'm wondering if any smart people could figure out a way to create some sort of viewer that allowed OSC or something to trigger animations...

Thoughts?

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Arvol
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Re: Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by Arvol »

Is it web based? Does it have an API?

trekfan42
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Re: Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by trekfan42 »

Arvol wrote: Sat Feb 19, 2022 18:11 Is it web based? Does it have an API?
I'm not sure, I'm trying to read up on it...
But I'm also a bit out of my depth

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Arvol
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Re: Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by Arvol »

Well we will need info on it before we know anything about it :)
Resolume accepts Syphon/Spout, NDI, and Capture devices for inputs. And can control/or be controlled via DMX, MIDI, OSC, and now webserver as well (input), so if Rive works with any of those protocols, then yeah, it could possibly work together.

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bart
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Re: Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by bart »

Rive looks very nice! They have a C++ runtime for embedding their animations in other apps so theoretically it could be possible to integrate into resolume...

https://github.com/rive-app/rive-cpp

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Arvol
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Re: Has anyone seen Rive? Would it be possible to integrate with Resolume?

Post by Arvol »

bart wrote: Mon Feb 21, 2022 14:29 Rive looks very nice! They have a C++ runtime for embedding their animations in other apps so theoretically it could be possible to integrate into resolume...

https://github.com/rive-app/rive-cpp
Any chance for a Python (or maybe C++ or Java) Nodes in Wire? Or would there be a better way to use scripts and expressions in Arena?

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