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SVG/AI to Advanced output Slice or Mask
Posted: Mon Mar 11, 2024 23:08
by _Ineffable_
Since the previous post originates from 2012 and is over 10 years old already I'll make a new post for it.
It would be a MASSIVE time saver if we could import .svg or .ai files as masks or slices in the advanced output window in Resoume.
It feels like such a waste of time to redraw complex shapes from scratch again with less optimal tools after it has already been made in Illustrator before.
I figured since the Advanced Output Window can export to SVG already, importing one cant be that hard now can it?
That would make the mapping process 100 times faster!
(I am aware that you can use PNG masks on layers, but you cant set that in advanced and using transforms on these is a real pain.)
So Resolume guys, If you are reading this.. please make this happen! It would greatly speed up the workflow!

Re: SVG/AI to Advanced output Slice or Mask
Posted: Wed Apr 03, 2024 21:22
by elby
+1 on this!
I just made a 60+ vector file to do my mapping video creation in AE and it would be nice to be able to just import it in Resolume advanced output instead of re-doing it all!
Re: SVG/AI to Advanced output Slice or Mask
Posted: Wed Apr 03, 2024 22:12
by Arvol
Usually it's the otherway around. You build your stage in Arena and then export out a svg you bring into your editing software. Have you tried that workflow?
Re: SVG/AI to Advanced output Slice or Mask
Posted: Wed Apr 03, 2024 23:23
by Empyfree
Arvol wrote: Wed Apr 03, 2024 22:12
Usually it's the otherway around. You build your stage in Arena and then export out a svg you bring into your editing software. Have you tried that workflow?
Nice for touring VJ’s loading in maps for events though. Not everybody is kind enough to send an advanced output xml.
Re: SVG/AI to Advanced output Slice or Mask
Posted: Tue May 14, 2024 17:17
by tjk031
This would help with our organization use case as well. Ability to import SVG scenic set pieces for custom Mask in Advanced Output.
Re: SVG/AI to Advanced output Slice or Mask
Posted: Tue May 21, 2024 19:31
by Arvol
tjk031 wrote: Tue May 14, 2024 17:17
This would help with our organization use case as well. Ability to import SVG scenic set pieces for custom Mask in Advanced Output.
Why not use the "Mask" FX that's already built and apply it to your composition level?
Re: SVG/AI to Advanced output Slice or Mask
Posted: Wed May 29, 2024 22:04
by _Ineffable_
Arvol wrote: Tue May 21, 2024 19:31
tjk031 wrote: Tue May 14, 2024 17:17
This would help with our organization use case as well. Ability to import SVG scenic set pieces for custom Mask in Advanced Output.
Why not use the "Mask" FX that's already built and apply it to your composition level?
Because you cant alter that very flexible. Say the skewing is off a bit. It is very hard in tedious to get this right. That would work much better in the advanced output. Also when working with many layers etc using masks is undesirable.
I often get a stage design made in illustrator, with the question to make VJ content for it. It is just such a waste of time to need to redraw the entire thing in resolume while I have the vector of it.
Re: SVG/AI to Advanced output Slice or Mask
Posted: Sun Jan 19, 2025 18:11
by kman1898
Empyfree wrote: Wed Apr 03, 2024 23:23
Arvol wrote: Wed Apr 03, 2024 22:12
Usually it's the otherway around. You build your stage in Arena and then export out a svg you bring into your editing software. Have you tried that workflow?
Nice for touring VJ’s loading in maps for events though. Not everybody is kind enough to send an advanced output xml.
How often are you given svg’s for maps though? 95/100 times its going to be a png or similar for the pixel map.