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Custom wire patch freezes on previous clip before starting

Posted: Fri Aug 22, 2025 07:50
by cdelguercio
I have a custom Source Wire patch that has about 20 Image nodes that each contain a hi res image that's about 2MB. If I select this as a clip after running another clip, Arena shows the last frame of the old clip for about a second before starting the source of my custom Wire patch. ChatGPT suggested that I give the TextureOut a solid color and then switch to my images after a beat or two, but this didn't help. The images are behind simple Gates that are controlled by Transport Beat fed into a Modulo, creating a stop motion kind of effect. I'm happy to share the full patch here if needed.