Patch Compiling

You can compile your patch before you release it into the wild or even sell it online. 
When you compile the patch, all your resources, presets and patch data are stored into one file that is either editable or non-editable. 

When a compiled patch is used in Avenue or Arena the Wire watermark will never show up. 
This means that other users do not not have to own a Wire license to use your compiled patches.

Before you compile, you have to give your patch a name. 
Make it count. 
Next you need to select where the compiled patch will be stored.

By default the editable toggle will be off. 
This means that the person who opens your patch won’t be able to edit it or access the resources in it. 
The extension of the file will be .cwired. A non-editable compiled patch can be used in Avenue & Arena without a watermark but not edited in Wire.

If you toggle editable on the user will be able to edit and modify your patch and access the resources in it. 
The file extensions will be .wired
An editable compiled patch can be used in Avenue & Arena without a watermark AND it can be edited in Wire.

Credits

Under credits you fill in your information, you might want to link to your website or have users/customers contact you for support. 

License

Under license you describe the type of license used that applies to the patch. This could be Creative Commons, AGPL or even proprietary. Make sure to include the license agreement as a .txt file.

Compile for Juicebar

A common way to sell your patches is through the Juicebar. When you do this, make sure to toggle Compile for Juicebar on. For more information on publishing your patches on Juicebar see here.

Presets

When a patch is compiled, the dashboard presets are saved with it.
These presets are used by Resolume Arena/Avenue as presets for effects and sources.

Command Line Compiling

If you want to up your nerd game you should be compiling your patches using the command line. It does all of the above but in a way Sandra Bullock Angela Bennett would approve of.

wire[.exe] compile <patch file> [options]

Options

-o, --output <filename>
Set the output filename that the compiled patch is written to. Defaults to the filename of the patch with the extension updated to that of a compiled patch.

-e, --editable
Create a patch that can be opened in the editor and modified by others. Without this option a patch can be used for rendering, but not opened in the editor.

-j, --juicebar
Compile the patch so it requires a license generated by the juicebar to render without a watermark.

Path to Wire executable:
- macOS : `/Applications/Resolume Wire/Wire.app/Contents/MacOS/Wire`
- Windows: `C:\Program Files\Resolume Wire\Wire.exe`

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