Home

Drop Shadow FFGL filter

Flash, Quartz Composer, FreeFrame Plugins

Drop Shadow FFGL filter

Postby vjsmad on Tue Jun 14, 2011 14:57

hello dear developpers
Because it seems not so difficult , could we have a little contribution to the freeframe community users from you to have a shadow FFGL filter. I mean something like the perspective shadow filter in after effect. With opacity, direction, distance et softness parameter. Should be to apply in real time for moving object , flash text, everything
with alpha channel and transparency to add deph with shadow projection on the background.
thanks to think about that ))

take care
laurent
shadow filter.JPG
shadow filter.JPG (1.72 MiB) Viewed 5100 times
vjsmad
Member
 
Posts: 29
Joined: Mon Dec 11, 2006 21:58

Re: shadow FFGL filter

Postby GeeEs on Wed Jun 15, 2011 09:02

I'm not a developer, but it sounds to me like a great idea! :!:
desktop: Windows 7 home premium 64 bit, MSI 870A-G54, AMD Phenom II X4 955 Black Edition, 4Gb RAM (GVP34GB1600C9DC), NVidia GTX 560
laptop: Windows 7 home premium 32 bit, Core2duo 2Ghz, 4Gb Ram, NVidia 9600m GT
GeeEs
Senior Member
 
Posts: 256
Joined: Fri Sep 26, 2008 13:26
Location: Netherlands

Re: shadow FFGL filter

Postby Joris on Wed Jun 15, 2011 11:56

I've had that exact same idea in the back of my mind for a while now. I use a lot of pre-rendered drop shadows with DXV footage, and on the right screen it adds a really nice sense of depth. Just need to find the time to make the effect ;-)
Joris
Resolume Support
 
Posts: 2595
Joined: Fri May 22, 2009 11:38

Re: shadow FFGL filter

Postby vjsmad on Wed Jun 15, 2011 12:05

So please Take The Time )) should be easy with a good glsl library
no?
vjsmad
Member
 
Posts: 29
Joined: Mon Dec 11, 2006 21:58

Re: shadow FFGL filter

Postby bart on Thu Jun 16, 2011 16:29

cubic_02_1_11.png
cubic_02_1_11.png (145 KiB) Viewed 5068 times


We were a bit fed up with programming boring stuff today so Dani wrote this drop shadow FFGL plugin ;-)
Enjoy!

DropShadow_FFGL_Windows.zip
(149.94 KiB) Downloaded 851 times

DropShadow_FFGL_Mac_OSX.zip
(73.62 KiB) Downloaded 717 times
User avatar
bart
Resolume Developer
 
Posts: 1952
Joined: Wed Sep 29, 2004 10:01
Location: Resolume HQ

Re: shadow FFGL filter

Postby vjsmad on Thu Jun 16, 2011 16:39

wow The good news of The day , thanks guys
i Try it as soon as possible
" i dream it, Resolume did it "
)))
vjsmad
Member
 
Posts: 29
Joined: Mon Dec 11, 2006 21:58

Re: shadow FFGL filter

Postby GeeEs on Thu Jun 16, 2011 16:59

:D Haha... great response from Resolume HQ! Works quite well here... Just did a little test with flash text and DropShadow plugin!
desktop: Windows 7 home premium 64 bit, MSI 870A-G54, AMD Phenom II X4 955 Black Edition, 4Gb RAM (GVP34GB1600C9DC), NVidia GTX 560
laptop: Windows 7 home premium 32 bit, Core2duo 2Ghz, 4Gb Ram, NVidia 9600m GT
GeeEs
Senior Member
 
Posts: 256
Joined: Fri Sep 26, 2008 13:26
Location: Netherlands

Re: shadow FFGL filter

Postby Tino on Thu Jun 16, 2011 17:37

Resolume always comes through with the madness. Very much appreciated! :D
Tino
Junior Member
 
Posts: 6
Joined: Fri Sep 17, 2010 16:07

Re: shadow FFGL filter

Postby vjsmad on Thu Jun 16, 2011 19:39

after some test i CAN say it works good but I have some suggestions
- should be better to have a transparency parameter and a softness parameter
to choose if the edge of the shadow are smooth or not and if it's full black or not
it should not exactly the same result as actually
and could it be possible to have more choice for the distance to add more depth
finally I don't see something happen with size shadow parameter
thanks for all )
vjsmad
Member
 
Posts: 29
Joined: Mon Dec 11, 2006 21:58

Re: shadow FFGL filter

Postby vjsmad on Thu Jun 16, 2011 19:43

when distance is set to 0 you have a stroke around the text or anything else but it's interesting effect
vjsmad
Member
 
Posts: 29
Joined: Mon Dec 11, 2006 21:58

Next

Return to Developers Developers Developers

Who is online

Users browsing this forum: No registered users and 1 guest

cron