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by Jichak
Sat May 11, 2019 08:49
Forum: Developers Developers Developers
Topic: how do i debug an FFGL?
Replies: 14
Views: 4239

Re: how do i debug an FFGL?

Joris wrote:
Sun Apr 28, 2019 10:51
In VS, you can choose Debug > Attach to Process and pick Resolume from the list.

Then all your breakpoints will hit when you use the plugin in Resolume.

Xcode has a similar function, but I don’t know what it’s called or what menu it’s in from the top of my head.
Thanks for this answer.