New footage! 🧲 🌊 📺

Upgrade your diet with Metal Madness, a supplement that hits like a sledgehammer and fixes your heavy metal bloating. FLUX keeps your creativity in fluid motion, while VERTYGO naturally rebalances your pH and sense of space.

Metal Madness by Machina Infinitum


FLUX by Data Ghost


VERTYGO by Sebastian M. Purfürst

New footage! 🎠 🌝 🌀

We're excited to welcome KRATATA to the label! Her first release Sliced Carnival, is playful and trippy like a carnival on LSD. Catmac and Edgar Davey are also back with new versions of their previous releases, like poets who just aren’t done with the topic yet: Abstract Displacement2 and PSYPAGAN2.


SlicedCarnival by KRATATA


AbstractDisplacement2 by Catmac


PyramidOrbs by Edgar Davey

New footage! 🏭 🧷 🦑 🌀👽 🔊

Loading... A visual symphony of Aehterial beauty, SeekersOfTruth in a post-truth society, electric geometry in bold NEONX2 hues, Artificial intelligence, Mars landings, and productivity-enhancing robots in AIRealms, sweet visuals in Cyberkrill and Industrial, inspired by your grittiest dreams.

Aether by Reckless Collective


SeekersOfTruth by VersaTale


NEONX2 by VibesVJ


Cyberkrill by visualprime


AIRealms by MIKVIZ


Industrial by Mapping Theory

New footage! ✍️ 🧃 🚀

We're excited to welcome NO SIGNAL to the label! His debut release, ScribblePower, embraces chaos - because, really, who needs a plan? Ghosteam keeps us inside the Boxx, while VJ Galaxy sends beats into orbit with Phonktronaut.

Scribble Power by NO SIGNAL


Boxx by Ghosteam


Phonktronaut by VJ Galaxy

Resolume 7.22 Release | Column Power ❤️ Autopilot Improvements 💥 LUTs 🌈 Wire Resources



Column Power
Resolume 7.22 is giving columns a powerful upgrade. You can now select, move, duplicate, and remove multiple columns. Selecting a column no longer triggers that column; instead, you use the column play button to trigger columns. This way, columns behave much more like clips. These buttons can be set to large or small in the View menu. The column trigger button shows either a play button when that column contains clips or a stop icon when there are no clips in that column, indicating that when you trigger that column, all playing clips will stop. Because columns are more like clips now, columns now also have beat snap settings, just like clips. But not only have columns received an upgrade, you can now drag and drop multiple clips, and it's now very clearly previewed where these clips will be placed when dragging.

Trigger next & previous column buttons now skip empty columns. This is an important change to be aware of when you use this. Now that triggering and selecting columns is the same as clips they also behave consistently so triggering next & previous column now skips empty columns just like empty clips have always been skipped by the autopilot and next & previous buttons. If you want to make a column that displays nothing now it needs to have a transparant or blank clip. You can now easily create a blank by right-clicking a clip and selecting Insert Blank.

Note that the Arena API has been updated accordingly. Now that columns behave similar to clips they will send out their connected state in the same way. Please make sure to update your code according the the API documentation.

Autopilot Improvements

The autopilot jumped, hit a mystery block, and ate all the power-up shrooms!

There is now a new autopilot for columns! On the group and composition panels, you can now set autopilot options for the columns. You can have it jump through columns after a certain time or number of beats, it can look for the longest, shortest, top or bottom clip in the column to advance to the next. Or it can look for clips ending in a certain (master) layer and then progress to the next column. The layer autopilot also has these new timing options, so it can also advance to the next clip after a certain time or number of beats.

These new autopilots allow for powerful and complex show programming.

To make sure you're not getting lost in the automation sea, we've added countdown dials on the clip thumbnails. These dials turn into countdown pies when in BPM sync mode. This way, you can already see which next clip or column is going to be triggered by the autopilot. These pies also replace the bars that were previously used to indicate beat snapping.

Global Clock
The BPM clock can now act as a global clock that can be paused and stopped.

This means that when the clock is paused, all transports, including timeline animations, will be paused.

If you prefer the old behaviour, you can configure it in the Composition menu. Global Transport can be set to BPM Clock and Timeline or BPM Sync only. Your existing compositions will have the Global Transport option set to BPM Clock Only, so it behaves like before. New compositions will, by default, be set to BPM Clock and Timeline. Give this a try; we think this is very powerful to pause (almost) everything with one click. There is now also a stop button on the global transport; this stops and rewinds all timeline and BPM animations and ejects all playing clips.

Hide Speed Sliders
As requested by many of you, we have added an option under the View menu to hide the layer, group, and master speed sliders. Not everyone uses this during their shows, and this way, you're less likely to accidentally change the playback speed of your clips.

LUT's Go!

Resolume Arena, Avenue, and Wire now support LUTs. LUTs are used in the video industry to quickly color grade content.

Resolume Arena and Avenue now ship with a LUT effect, which is used to apply LUTs to your content. Resolume Wire comes with the LUT 3D In, LUT, and LUT 3D Resource nodes, which are used to build your own LUT-based patches. Resolume supports the .cube container for LUTs and is shipped with 10 LUTs for your color grading needs. You'll find these LUTs in Avenue & Arena in the drives dropdown on the file browser.

Video Bumper Blend Mode
Arena and Avenue got a new blend mode called Video Bumper. This blend mode allows you to load a video and use it as a bumper while transitioning to a new clip. This mixer is made using the new resource type in Resolume Wire. Now that were mentioning those new types....

Resource Types

Time to get resourceful with Wire! The new resource types allow you to create patches that load external images, LUTs, and videos.  On the Arena/Avenue side, the user can simply drag and drop or load resources into their work.

Additionally, you can add options to your resource input nodes. This allows for easy switching between predefined resources.

Wire QOL Updates
You can now rename and recolour multiple nodes at the same time on the node panel.

Wire now supports navigation through the nodes with arrow keys, allowing you to quickly switch between neighbouring nodes. For the real power users, we've added the option to edit multiple components of Float2, Float3, and Float4 inputs. Hold down the Shift key and drag the input boxes to increase or decrease all components of the Float type.

Arena & Avenue 7.22.6 Hot Fix
- #23202 Recording on clip trigger does not start if there was already a clip playing in layer
- #23219 OSC Shortcut does not work (initially)
- #23264 Removing last column(s) keeps that column(s) greyed out
- #20744 Recording in h264 not working on macOS

Wire 7.22.6 Hot Fix
- #23225 ISF with still image input crashes Arena
- #23234 Texture In -> Unpack crashes Wire
- #23245 2D render node allows for negative entries - throws errors
- #23247 Cord going to Nirvana

Arena & Avenue 7.22.5 Hot Fix
- 14855 ProRes playback shifts colors a bit
- 18928 Unavailable Clip menu items should show inactive for clip playing from other deck
- 22880 Fixture for amber/white temperature RGB3
- 22943 Trying to add audio effect from preset to composition not working
- 22954 Column play buttons can show wrong state
- 22988 Composition column play icon not green if only clips in groups are playing
- 22965 Empty column MIDI output incorrect
- 23006 Transitions sometimes not executed
- 23064 Don't trigger column 1 with DMX value 0 on connectSpecificColumn
- 23065 Deselect source clip(s) and select new clip(s) after duplicating
- 23123 Select pasted clip(s)
- 23125 Select new column(s) on column duplicate/copy

Wire 7.22.5 Hot Fix
- 22975 Creating a Polar node from a collection of Shape2D Crashes Wire
- 23009 OSC in should reach all active patches
- 23083 Don't show Display output in OSC/Midi Out nodes

Arena & Avenue 7.22.4 Hot Fix
This update further improves handling of compositions with a lot of layers and columns. It uses less memory, loading and closing compositions with a lot of clips is now faster.
- 22673 Inconsistent menu options with multi-selection of clips and empty slots
- 22785 Column play button not always showing when column contains persistent clips
- 22794 Can't drag original clip off from persistent clip
- 22814 Files panel should show video codec too

Arena & Avenue 7.22.3 Hot Fix
- #22702 Composition with a lot of layers and columns can take very long to load and close
- #22713 High memory usage in 7.22
- #22732 MIDI messages can pile up an cause latency with clip transitions
- #22763 BPM-synced clips ignore "Active Layer" Clip Target setting when Beat Snap is enabled
- #22764 Blend Mode Changes for Multiple Clips Don't Apply Properly or Show Parameters
- #22767 AV clips with beat snap can start frozen for some beats
- #22768 Group solo makes composition blackout
- #22690 Transform widget sometimes misbehaves when monitor is undocked from main window

Wire 7.22.3 Hot Fix
- #22766 Texture 2d Channel Causes Monitor Display Issues

Arena & Avenue 7.22.2 Hot Fix List
- #22739 Low framerates with very big compositions on 7.22
- #22716 Arena sometimes crashes with older composition
- #22722 Crash dropping file from Finder to Render panel
- #22723 Midi shortcut feedback / clip trigger state sometimes not sending out deck switch
- #22724 Deck switch should select first column in new deck
- #22743 MIDI controller button does not light up when you drag a file to an empty clip that is midi mapped
- #22703 Autopilot section should be folded by default on clip panel
- #22709 Clip multiselect lost transform effect section delimiter

Wire 7.22.2 Hot Fix List
- #19844 Snapshot functionality does not adhere to node resolution
- #22726 Some patches with resources didn't work in 7.22.

Arena & Avenue 7.22.1 Hot Fix List
- #22695 Clip Transition can cause unresponsive user interface
- #22689 Auto pilot Clip loop not loading correctly
- #22692 Edit parameters from multi-selection not working
- #22691 Scroll layers and clips into view no worky using mouse
- #22693 Clip transport indicator on layers is gone
- #22694 Midi mapping for clips with Selected Layer not working

Arena & Avenue 7.22.0 Fix List
- #6938 ArtNet VSync
- #14453 Mapping the same MIDI CCs multiple times can make Resolume lag a lot
- #17245 Glitch triggering Syphon source
- #17946 Undoing deletion of persistent clip creates layered copies of clip
- #19564 Dashboard dial still linked after removing audio effect
- #20248 Weird behaviour when setting clip to persistent, setting it back to non-persistent, undoing that and then redoing that
- #20305 Param animation to 'Clip position' plays wrong value on clip trigger
- #20927 HSBA param update in FFGL no worky
- #20993 Update AJA SDK
- #21302 Memory leak with Ugreen capture card
- #21599 Crash changing AJA buffer size
- #21817 BlackMagic Decklink output set to SMPTE color format leaks memory
- #21854 Color range setting from capture card not saved with advanced output preset
- #22216 Iphone camera source has the format selection empty
- #21350 REST-API add endpoints to change parameter values by ID
- #21417 REST-API update effect names when renaming
- #21557 REST-API Clear clip through websocket
- #21609 Handling of URL GET params in the API server
- #21376 Recording no worky with japanese paths
- #21503 Group solo doesn't respond properly when layer in group is in transition
- #21506 Group Solo has no "selected Group" midi or keyboard shortcuts
- #21507 Layer Solo has no targets in midi or keyboard shortcuts
- #21596 Grid effect not working properly on vertical aspect
- #21662 Blend mode parameter doesn't apply mixer when changed through midi
- #21890 Original clip drag from overlapping persistent clip is broken
- #21968 Invert stripes not working any more in Stripper effect
- #21974 Slice refiner crashes when switching param settings
- #22004 Arena crashes when you rename a playing Wire patch and rename it back
- #22377 Video plays back with malformed pixels

Wire 7.22.0 Fix List
- #16419 Navigate to other nodes with the arrow keys
- #19941 Crash/ error when trying to add ISF to an example/documentation patch
- #20665 Prores 4444 export broken in Wire
- #20849 Forking a patch should also fork presets
- #21017 Wire mixer with same name overrides defaults setting
- #21560 Random node trigger should not be main inlet but the first inlet so it's more visible
- #21584 Delay node with single channel texture input leaks vram
- #21683 Wire presets aren't upgraded, but they should be
- #21713 ISF orientation in Wire different than on ISF site
- #21744 Start editing a selected comment node by pressing tab
- #21958 Some patches with ISF crash Arena when loading them
- #22346 Static goes black if time is too high
- #22380 Write program change sends Program number to Channel, and vice versa

New footage! 📺 ➗ 🌌

On today's launch menu, we have: Digital Mosaic, a mathematical delight; a VirtualAI headache with a twist; and Recursive Spaceforms, the marvels of the future.

Digital Mosaic by Julius Horsthuis


VirtualAI by SPYKE.


Recursive Spaceforms by Corteks

New footage! 🌑 ⚡ 🌌 🖱️ 🟧 ♀️

In our culture, Laak is an irreplaceable part of our heritage, now transformed by the innovative powers of HenshinEva through GeneraXYZ2, featuring 30 Vuo compositions.

The latest release by Catmac is captivating and mesmerizing, to say the least. One of our long-standing collaborators VJ Hummer is back with a new Grunge pack and REELTIME.GRAPHICS made a dreamy otherworldly atmosphere with these visuals.


SQR2 by Laak


HenshinEva by Kongfoo Motion


GeneraXYZ2 by Motus Lumina


Abstract Displacement by Catmac


Grunge by VJ Hummer


Clouds by REELTIME.GRAPHICS

Resolume 7.21 Release | Transform Widget & Wire Parameter Grouping



Transform Widget
7210-transform.png
In Resolume 7.21, we're introducing the transform widget for Arena and Avenue. You can now move, scale, and rotate your content directly in the preview monitor! Additional tools like mirroring, center X/Y, and subdividing your footage can be accessed by right-clicking the widget. This widget allows you to transform either the composition, layer, group, or clip depending on your selection. No more fiddling with a bunch of sliders; just point and click to place your content where you want it.


New Monitor & Video Router Inputs
We have removed the option to show a monitor on the Composition, Group, Layer, and Clip Panel because it was buggy and not used by many people (we think/hope). However, we have replaced it with something better; now you can configure any monitor to show the Selected Group, Layer, or Clip. This way, it’s more flexible, and you can place the monitor for the selected item anywhere you like. The Video Router now also has the option to pipe in the Selected Group, Layer, or Clip. We have yet to come up with a good use case for this, but we’re sure some of you will find it useful.


Input Parameter Grouping
721-inputgroup2.png
With Wire 7.21, you can now place your parameters in groups on the Dashboard panel. Nice and cozy. Groups will also show as foldable sections in Resolume Arena and Avenue. Patches with a lot of parameters will greatly benefit from the use of groups as you can now categorize them as you see fit.

Combining Cords
721-merge.png
Another feature to speed up patching in your big spaghetti patches! You can now drop a cord onto an existing connection to replace (or add to) it. When working in event-flow, you can hold down the ALT key while doing so to combine the cords.

5 New Nodes
721-newnodes.png
Wire gets 5 new nodes with this update: Perlin, Fract, Noise Generator, Collapse Triggers, and Anchor Point. The Perlin Node allows you to run any float type through a Perlin Noise algorithm. The Fract Node returns the fractional part of a floating point number. The Noise Generator provides you with a constant stream of random values. The Collapse Triggers Node allows you to collapse multiple triggers that happen on the same frame into one. The Anchor Point Node allows you to get the center, top-left, bottom-right, etc to set the anchor point of the Transform node so it will then rotate around that point.

REST API Updates
Our REST API is used more and more to control Arena & Avenue. So we have fixed a few bugs, corrected the documentation, and as requested by our loyal API warriors, you can now clear clips and groups through the Resolume REST API.

Avenue & Arena 7.21.3 Hot Fix List
#21828 Extremely large composition and shortcut preset take forever to load on windows
#21815 Persistant clips not triggerable after reopening composition in 7.21
#21886 Overlapping persistent clip thumbnails not working

Wire 7.21.3 Hot Fix List
#21832 Shape renderer with transform scale = 0 renders full solid

Avenue & Arena 7.21.2 Hot Fix List
#21780 Reloading composition reverses column order

Avenue & Arena 7.21.1 Hot Fix List
#21698 Screen monitors stretch image if different aspect ratio than composition
#21696 Crash removing palette presets
#21732 Black frame flash when retriggering syphon

Avenue & Arena 7.21.0 Fix List
- #20499 Scrollbar for decks menu
- #20788 Add important directories to file browser dropdown
- #21038 Memory leak with some compositions
- #21098 Show what we're doing in the splash screen
- #21185 Update to NDI 6
- #9467 Hide De-interlace parameter when camera does not support it
- #21384 Hang with persistent syphon clips loading composition
- #16994 Undo redo actions on clip in layer duplicate no worky
- #17178 Palette Midi CC shortcuts no worky
- #18830 Phone origin h264 thumbnails can be upside down
- #19131 Failing to start on utf8 character folder names
- #20559 Rotation information in jpeg is missed
- #21134 Copy monitor image makes alpha channel black on Windows
- #21154 Make FPS color dependend of composition FPS
- #21193 Blend Mode Menu falling off screen sometimes
- #21222 Rotated mp4 plays with wrong orientation on windows
- #21246 Transport icons for SMPTE / Pioneer / Denon overlapping with text
- #21252 Composition speed not effective on clip after setting a clip to BPM sync - BPM transport
- #21259 Custom OSC message sends out wrong messages
- #21286 Video router source selector should get highlighted with the shortcuts when selected
- #21078 Midi input monitor stops working when Resolume is in midi shortcut editing
- #21353 REST-API swagger wrong DELETE endpoint specifications
- #21178 REST-API command /composition/layers/{layer-id}/clips/{clip-id}/open with invalid encoded URL returns StatusCode 200
- #21089 REST API documentation on Website is not up to date
- #19562 REST API docs page is incomplete
- #21179 REST API no response when opening a new source on a clip, where another source is already present

Wire 7.21.1 Hot Fix List
#21721 Some ISF connections broken by quoted json values
#21731 Crash connecting Concatenate to Concatenate

Wire Fix List 7.21.0
- #15601 Reset inlet for Delay Node
- #18157 Allow Shape Repeat to go to 0
- #19378 Add Horizontal Mirror and Vertical mirror as wrap modes to Texture Material
- #18868 Sequence should accept float to Step, maybe also switch to float mode
- #19184 Join resets values when instance count is changed
- #20997 Shape Render node not working with 992 or more instanced color inputs
- #19461 Shift node does not support Attribute Flow
- #19508 Pie node shows wrong result at 1
- #19684 2D render breaks if first channel is an undefined input
- #19828 Changing Switch from signal to attribute crashes with some patches
- #19835 UV Offset has inconsistent coordinate system
- #19844 Snapshot functionality does not adhere to node resolution
- #20201 Invalid connection connecting float to a texture mode gate
- #20379 Replacing Input nodes with hubs causes invalid connections
- #21080 Camera works incorrectly in the Shape world
- #21139 Derivative node gives unexpected result
- #21168 Autolayout confused by delay node
- #21211 Pie shape broken when angle is 1
- #21244 Search for node ID with stats panel
- #21279 Lower the minimum resolution of the circle node
- #21385 Instanced ISF node breaks connections if edited, copied or saved
- #21305 Alpha blending in 2D renderer is incorrect
- #21387 Alpha blending in Text Renderer is incorrect
- #21465 Alpha blending in Slice renderer is ... incorrect
- #21464 Sending multiple textures to Arena from Wire has issues (and alpha is incorrect)
- #21481 Blend Mode add is incorrect in Merge Node

New footage! 🔭 🧊 👁️

Sci-Fi Neons, Polyblocks, and Intric8 walk into a bar. Sci- Fi Neons flickers and says, "I'm here to light up the place." Polyblocks grins, "I'm here to build up a good time." Intric8 hums, "And I'm here to make sure all it's perfectly in sync."

"This is going to be one complex tab.", says the bartender.

Sci-Fi Neons by Moving-Art by Lior Saddeh


Polyblocks VJ Footage by VJ Picles


Intric8 VJ Footage by Visual Lab