Correct, install the Hap QuickTime codec Windows version.Joris wrote:Just to be sure I understand you 100%: It is in fact possible to render Hap encoded MOVs on Windows, from let's say for instance AE?
For VDMX and other applications based on QuickTime, AVI playback requires you have an appropriate QuickTime component installed to read AVI files (eg DivX), as well as the Hap codec.Joris wrote:And Hap encoded AVIs play with hardware acceleration in VDMX and the other usual suspects?
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CPU GPU FPS (no FX) DXV 9% 25% 88 HAP 11% 24% 82
I have not got to the end of this post yet, but that is not really a relevant argument part of the development process of software is creating test builds to 'test' (as the name suggests) the stability of the software. The reason why Resolume is a stable reliable VJ software is through quality assurance and proper testing during development. Just because a feature is wanted sooner doesn't mean they should bypass their procedure and compromise the integrity of the program.sleepytom wrote:It's public knowledge that the resolume programmers have HAP decoding working in private test builds of resolume.
I will need to make a pc2mac switch soon, and I'm reading about the deprecation of qt, etc.Joris wrote: If AVFoundation is not opened up for 3rd party codecs, the HAP/DXV/AiM camps will need to come up with an alternative. When that happens, we're hoping we can work together on it, so any solution will truly benefit the community.