ISF - Interactive Shader Format

"Where is Feature X? I need Feature X! How can you not have Feature X?"
User avatar
rsodre
Met Resolume in a bar the other day
Posts: 7
Joined: Tue Dec 05, 2006 02:46
Location: São Paulo, Brazil

Re: ISF - Interactive Shader Format

Post by rsodre »

+1

FreeFrame is awesome, but not really practical for daily experimentation.
I consider ISF is a must today.

nosuchtim
Met Resolume in a bar the other day
Posts: 8
Joined: Thu Jan 05, 2012 22:57

Re: ISF - Interactive Shader Format

Post by nosuchtim »

Is there any chance that ISF will be coming to Resolume? Pretty please with sugar on top?

...Tim...

User avatar
beatfix
Is taking Resolume on a second date
Posts: 44
Joined: Fri Jan 13, 2012 07:05
Location: Boston, MA

Re: ISF - Interactive Shader Format

Post by beatfix »

+1 to ISF support

I've been converting loads of Shadertoy code to ISF and FFGL, because I prefer working with shaders to wrangling video clips. MadMapper supports ISF in Windows, so it's possible. It's a shame that there are so many different shader formats, rather than a universal standard, but in my experience ISF is the best of the bunch. ISF support in Resolume would be huge.

- j

Post Reply