Search found 228 matches

by Sadler
Wed Feb 13, 2019 18:12
Forum: General Chat
Topic: Controlling 3D model in realtime based on input?
Replies: 5
Views: 2185

Re: Controlling 3D model in realtime based on input?

Skarabee uses Magic Music Visuals (MMV) to do his midi controlled visuals. https://www.youtube.com/watch?v=UKi5BnHFNvQ Texturing can be tricky but MMV supports 3D models directly and quite easily and they can be transformed and coloured etc. via midi/osc/audio. You can can also use 3D models in (cur...
by Sadler
Sun Jul 22, 2018 15:42
Forum: General Chat
Topic: Audio-reactive effects, make them more pronounced
Replies: 1
Views: 1398

Re: Audio-reactive effects, make them more pronounced

First off, are there any effects that work particularly well with FFT external audio effects or BPM sync? "Particulary well" is quite a subjective phrase. Perhaps before you dive into effects the most obvious things to drive with FFT are scale and colour and the most obvious thing to drive with BPM...
by Sadler
Wed Jun 13, 2018 20:10
Forum: General Chat
Topic: Feedback source as an effect
Replies: 7
Views: 2479

Re: Feedback source as an effect

https://www.bigfug.com/software/freeframe/

Alex May's feedback plugin is great though not exactly the same but it does work in Res 6 on a per clip basis. It has a lot more options than the built-in source effect too.
by Sadler
Thu May 03, 2018 22:46
Forum: General Chat
Topic: Kinect and resolume
Replies: 1
Views: 1445

Re: Kinect and resolume

Can't vouch for this but perhaps worth investigating.
phpBB [video]
by Sadler
Sat Mar 03, 2018 16:05
Forum: Developers Developers Developers
Topic: Convert GSLS for FFGL for Resolume?
Replies: 15
Views: 7190

Re: Convert GSLS for FFGL for Resolume?

I've tried my best with the CBS plugin though it interprets black as alpha. See if it is the same effect as you were expecting. 0.5 is the baseline for each parameter. 64 bit.
Contrast_Brightness_Saturation.rar
(79.38 KiB) Downloaded 293 times
by Sadler
Fri Oct 06, 2017 17:58
Forum: Problems? Bugs? Solutions!
Topic: Font rendering and font finding
Replies: 11
Views: 4331

Re: Font rendering and font finding

As it happens, it may have been a crash that caused it for me too. My misunderstanding was that I was clearing Documents/.../atlas rather than AppData/.../atlas. Once I'd cleared down the correct cache, corruption was gone. I noticed that most of the corruption seemed to happen in or near lowercase ...
by Sadler
Fri Oct 06, 2017 12:39
Forum: Problems? Bugs? Solutions!
Topic: Font rendering and font finding
Replies: 11
Views: 4331

Re: Font rendering and font finding

No, as far as I can tell, they've always been there in every beta.
by Sadler
Fri Oct 06, 2017 11:52
Forum: Problems? Bugs? Solutions!
Topic: Font rendering and font finding
Replies: 11
Views: 4331

Font rendering and font finding

The font rendering has already been reported, I'm just adding my experience here in video form, which was a bit more efficient than screen grabs. You'll see that a good proportion of fonts have some corrupted letters, a few don't show at all (blank screen) and there doesn't seem to be much consisten...
by Sadler
Wed Jul 26, 2017 17:24
Forum: Problems? Bugs? Solutions!
Topic: Low FPS with a GTX1060
Replies: 18
Views: 8967

Re: Low FPS with a GTX1060

dinga wrote: Might have been a v-sync option rather than a driver issue?
You have a point there, before I updated (downgraded) my drivers I was only getting 30FPS when on battery and 60FPS when plugged in - which indicates something to do with screen sync.