Search found 18 matches
- Tue Dec 06, 2022 13:53
- Forum: New Features
- Topic: [IMPLEMENTED in 7.20] Optional audio mute while mouse scrubbing
- Replies: 6
- Views: 8467
- Thu Apr 05, 2018 19:20
- Forum: Problems? Bugs? Solutions!
- Topic: HAP codec
- Replies: 12
- Views: 19983
Re: HAP codec
The problem is that it's custom content created for a major band (at least here in Belgium and Holland) , so i can't share it. I will however try to encode some files that produce the same problem in Resolume, and upload those.
- Tue Apr 03, 2018 19:46
- Forum: Problems? Bugs? Solutions!
- Topic: HAP codec
- Replies: 12
- Views: 19983
Re: HAP codec
I just tested resolume 6.0.7 Arena with some HAPQ files that were encoded for d3 / Disguise, and they play perfectly in Quicktime and VLC , But are completely distorted, both in color and shape when i play them in Resolume (Windows 10) ... so i guess it's not really solved .... Also Mpeg-2 files ...
- Tue Nov 07, 2017 15:22
- Forum: General Chat
- Topic: PiP border , ffgl effect?
- Replies: 6
- Views: 10896
Re: PiP border , ffgl effect?
Resolume 4 + 6 , I'll give it a try tomorrow!
update : tested it, and it works great! thanks
update : tested it, and it works great! thanks

- Tue Nov 07, 2017 13:01
- Forum: General Chat
- Topic: PiP border , ffgl effect?
- Replies: 6
- Views: 10896
Re: PiP border , ffgl effect?
that's a good start, but then the border is always black, correct ? The idea is to have a white border around the Pip... (like you can do on a Roland V-800 mixer, Encore, Spyder ...)
- Tue Nov 07, 2017 09:13
- Forum: General Chat
- Topic: PiP border , ffgl effect?
- Replies: 6
- Views: 10896
PiP border , ffgl effect?
I've searched the forum, and the web, bud i still haven't found a simple solution to get a simple 2 pixel wide border (color white) around a layer or clip.
This would be great for the live camera input, when combined with the drop shadow effect.
But at this moment, the only way to do it (as i see ...
This would be great for the live camera input, when combined with the drop shadow effect.
But at this moment, the only way to do it (as i see ...
- Mon Oct 23, 2017 21:25
- Forum: Hardware
- Topic: Decklink OUTPUT in Avenue 6
- Replies: 3
- Views: 5310
Re: Decklink OUTPUT in Avenue 6
but the decklink output IS available in Avenue 4.6.4 (using it as we speak)... so an upgrade to V6 would give me a product with less output options ???
- Sat Oct 21, 2017 18:59
- Forum: Problems? Bugs? Solutions!
- Topic: ProRes support in Avenue R6b3 -Windows
- Replies: 23
- Views: 29312
Re: ProRes support in Avenue R6b3 -Windows
Let's just hope that the next Mac Mini (if ever) gets a few PCIe slots then
So i can switch back over to osX

- Sat Oct 21, 2017 18:48
- Forum: Hardware
- Topic: GTX 1060 + Quadro K2000 > 4 Outputs + GUI
- Replies: 5
- Views: 7355
Re: GTX 1060 + Quadro K2000 > 4 Outputs + GUI
It turns out that i can actually run 4 HD outputs of the GTX 1060 AND use The quadro card for my gui. If i check the GPU usage, it is clearly using the GTX 1060 for all the hard work ( up to 50pct usage, where the K2000 card only runs at about 10pct). This allows me to run a 7680x1080 composition at ...
- Fri Oct 20, 2017 09:53
- Forum: Hardware
- Topic: Decklink OUTPUT in Avenue 6
- Replies: 3
- Views: 5310
Decklink OUTPUT in Avenue 6
So, am i correct that decklink Output is only supported in Arena and not in Avenue 6?