Search found 30 matches

by sefreso
Mon Dec 02, 2019 13:51
Forum: Developers Developers Developers
Topic: How is "Trails" implemented
Replies: 1
Views: 178

How is "Trails" implemented

Hello,

I would like to port Resolume's "Trails" video effect into a GLSL plugin.

I have been looking online for tutorials but can't find the right search keywords.

I don't really know where to start.

Would anyone outline the main steps in producing the Trails video effect?

Thanks!
by sefreso
Wed Nov 27, 2019 09:41
Forum: Developers Developers Developers
Topic: Slowing down Resolume
Replies: 1
Views: 147

Re: Slowing down Resolume

I found this which is exactly what I need : http://resolume.com/blog/3635 "FreeFrame 1.5 also includes a timing function that enables hosts and plugins to reliably render time-dependent visual effects like particle systems and physical simulations. Whether you are running in real time at 60 frames p...
by sefreso
Wed Nov 27, 2019 08:23
Forum: General Chat
Topic: Microphone for Live audio effects
Replies: 7
Views: 464

Re: Microphone for Live audio effects

I remembered I have a h4n zoom recorder.

This device is perfect for this situation as it acts as an external USB Asio sound card with 2 XLR inputs and has a directional & ominidirectional integrated microphones for backup.
by sefreso
Wed Nov 27, 2019 08:22
Forum: Developers Developers Developers
Topic: Slowing down Resolume
Replies: 1
Views: 147

Slowing down Resolume

Hello, I am trying to produce VJ loops using an opengl app I developed that I feed to Resolume using Spout. With my current hardware and resolution requirements I can not use Resolume recording feature nor NDI recorder nor any recorder I could find. Frames keep dropping and the whole system is slowi...
by sefreso
Sat Nov 23, 2019 17:35
Forum: General Chat
Topic: Microphone for Live audio effects
Replies: 7
Views: 464

Re: Microphone for Live audio effects

Would for example a Shure SM58 fit the bill?
by sefreso
Sat Nov 23, 2019 17:29
Forum: General Chat
Topic: Microphone for Live audio effects
Replies: 7
Views: 464

Re: Microphone for Live audio effects

This is the soundcard I bought, thanks for the advice. It has happens that the sound guy is not close enough or that he didn't have any socket available or for lack of time. Anyway, it actually happens. So I need a microphone as a backup plan. Would you explain though what "come out a matrix or aux"...
by sefreso
Sat Nov 23, 2019 13:23
Forum: General Chat
Topic: Microphone for Live audio effects
Replies: 7
Views: 464

Microphone for Live audio effects

Hello, I am looking for a microphone that I could use with my external audio card when it's not possible to be directly plugged into the mixer console. The microphone would be used as an input in Resolume so it could be used to make some effects reactive. It would be used in rooms of different shape...
by sefreso
Sat Nov 23, 2019 11:30
Forum: Problems? Bugs? Solutions!
Topic: Resolume eating all GPU memory, Spout, Directx9
Replies: 19
Views: 537

Re: Resolume eating all GPU memory, Spout, Directx9

Thanks for the info I will look into TD. Cheers
by sefreso
Wed Nov 20, 2019 09:46
Forum: Problems? Bugs? Solutions!
Topic: Resolume eating all GPU memory, Spout, Directx9
Replies: 19
Views: 537

Re: Resolume eating all GPU memory, Spout, Directx9

OK thanks for this info, I should try resolume 7 to benchmark, but I need the alpha layer so it can't be a suitable workaround.

I need 60 fps and alpha because I want to produce VJ loops from spout sources I developed. I want to use resolume for its effects and nice interface.
by sefreso
Wed Nov 20, 2019 09:16
Forum: Problems? Bugs? Solutions!
Topic: Resolume eating all GPU memory, Spout, Directx9
Replies: 19
Views: 537

Re: Resolume eating all GPU memory, Spout, Directx9

Is the recording at 60 fps also? Or is it at 30?

I haven't tried resolume 7 yet.

Its thunderbolt 3.