Search found 7 matches

by Jethorse
Sat Feb 03, 2024 00:32
Forum: Problems? Bugs? Solutions!
Topic: Slice Transform Render
Replies: 3
Views: 759

Re: Slice Transform Render

Thanks for the reply. I guess this was added after version 7.13.2? must be time to update my license then
by Jethorse
Fri Feb 02, 2024 05:43
Forum: Problems? Bugs? Solutions!
Topic: Slice Transform Render
Replies: 3
Views: 759

Slice Transform Render

Hey,

Just curious, will you ever implement a feature where I can add the slice transform effect on to a clip and add it to the render que to have it rendered in the new shapes built in advanced output?
by Jethorse
Wed Sep 22, 2021 08:31
Forum: Problems? Bugs? Solutions!
Topic: Flipping Polygons
Replies: 7
Views: 3715

Re: Flipping Polygons

No Problem!

I guess I was hoping it was a feature that I didn't know about, like holding the shift key while dragging and dropping or something. No bother.

Thanks anyway!
by Jethorse
Sun Sep 19, 2021 18:43
Forum: Problems? Bugs? Solutions!
Topic: Flipping Polygons
Replies: 7
Views: 3715

Re: Flipping Polygons

bump
by Jethorse
Thu Sep 16, 2021 11:19
Forum: Problems? Bugs? Solutions!
Topic: Flipping Polygons
Replies: 7
Views: 3715

Re: Flipping Polygons

I'll be honest, I am still using resolume 6, however that doesn't seem to be the issue. Even in the example that you posted it doesn't seem to be achieving what I'm trying to do. I'll upload a simplified image of an advanced output I've flipped manually to try and show what I'm hoping to achieve wit...
by Jethorse
Tue Sep 14, 2021 00:29
Forum: Problems? Bugs? Solutions!
Topic: Flipping Polygons
Replies: 7
Views: 3715

Re: Flipping Polygons

Thanks,

Thats exactly what I did to achieve the result I originally posted.

I'm trying to flip all polygons in relation to each other, to create a mirrored image of the original.
by Jethorse
Sat Sep 11, 2021 02:57
Forum: Problems? Bugs? Solutions!
Topic: Flipping Polygons
Replies: 7
Views: 3715

Flipping Polygons

Hey there. I'm currently working on a 2d mapping setup for a future gig involving two mirrored sphinxes. I'll be projecting through a single output onto two wooden cutouts. I've gotten about halfway through mapping the design with over a hundred polygons, and attempted to duplicate and mirror them i...