hey yall,
would be really useful to be able to be able to save a comp with some layers being locked into pieces of content. this way when I load my comp I dont need to select and re-lock layers that are only ever used for one source eg: camera overlay or video router. I looked into automating this ...
Search found 2 matches
- Tue Oct 31, 2023 04:11
- Forum: New Features
- Topic: locked content staying after relaunch
- Replies: 3
- Views: 13858
- Tue Oct 19, 2021 17:55
- Forum: Developers Developers Developers
- Topic: question about ffgl plugin properties
- Replies: 1
- Views: 13453
question about ffgl plugin properties
im new to ffgl plugin development and cpp as a whole.
how do i define a slices property?
once i have the slice data how do i send that into the shader?
how do i define a slices property?
once i have the slice data how do i send that into the shader?