Search found 6 matches
- Thu Jun 12, 2025 15:29
- Forum: Problems? Bugs? Solutions!
- Topic: Play/Pause LAYER using OSC
- Replies: 5
- Views: 476
Re: Play/Pause LAYER using OSC
One thing to take into account is that the layer transport controls only show the transport controls from your selected clip inside that part it is not a general layer control.
My solution would be to group that layer in a group and then automate the speed of the group with companion. If you ...
- Thu Jun 12, 2025 15:06
- Forum: Problems? Bugs? Solutions!
- Topic: Play/Pause LAYER using OSC
- Replies: 5
- Views: 476
Re: Play/Pause LAYER using OSC
One thing to take into account is that the layer transport controls only show the transport controls from your selected clip inside that part it is not a general layer control.
My solution would be to group that layer in a group and then automate the speed of the group with companion. If you ...
- Thu Jun 12, 2025 13:53
- Forum: Problems? Bugs? Solutions!
- Topic: Play/Pause LAYER using OSC
- Replies: 5
- Views: 476
Re: Play/Pause LAYER using OSC
Oh wait, I found layer transport controls.
- Thu Jun 12, 2025 13:51
- Forum: Problems? Bugs? Solutions!
- Topic: Play/Pause LAYER using OSC
- Replies: 5
- Views: 476
Play/Pause LAYER using OSC
Hello
We have a setup that we control using companion. Great so far. The background(base) layer is full of animation clips. I want to be able to pause ANYTHING on that LAYER with one press.
Global transport controls aren't an option as this prevents anything else being launched or cleared via ...
We have a setup that we control using companion. Great so far. The background(base) layer is full of animation clips. I want to be able to pause ANYTHING on that LAYER with one press.
Global transport controls aren't an option as this prevents anything else being launched or cleared via ...
- Wed Oct 23, 2024 11:47
- Forum: Problems? Bugs? Solutions!
- Topic: Multi Projection on a non-flat surface
- Replies: 3
- Views: 3499
Re: Multi Projection on a non-flat surface
In your advance output. If you have two screens and both screens have one slice. I would give both screens two slices, one for each face of the wall it's projecting on. Then you get eight points that you can edit to match up your wall. see picts.
I hope this helps you out.
Thanks for this ...
- Tue Oct 22, 2024 15:13
- Forum: Problems? Bugs? Solutions!
- Topic: Multi Projection on a non-flat surface
- Replies: 3
- Views: 3499
Multi Projection on a non-flat surface
Hello
We have an install, and we're projecting using 2x projectors with Geo correction and lens shift.
The wall we are projecting onto isn't straight. It has 2x angles, pretty minor, but enough to make a noticeable distortion. The there's 1 angle roughly in the middle of each projectors range ...
We have an install, and we're projecting using 2x projectors with Geo correction and lens shift.
The wall we are projecting onto isn't straight. It has 2x angles, pretty minor, but enough to make a noticeable distortion. The there's 1 angle roughly in the middle of each projectors range ...