Try: /layer1/clip4/connect 0 /layer4/clip4/connect 0 then: /composition/disconnectall 1 /layer1/clip4/connect 1 /layer4/clip4/connect 1 I don't understand what the point is of disconnectall if I still have to keep track of all playing clips and disconnect them each individually? Besides that, conne...
I am running into a problem with osc connect message in combination with disconnectall. I made a cue system where every cue is mapped to a list of osc messages being sent to resolume. These messages start clips in certain slots. Sometimes, from one cue to the other, besides triggering new clips the ...
Open Sound Control is an open protocol, so there is no front or back really. Any convention we choose is a valid convention. The current convention is very straightforward and easy to understand for novices. For experienced users programming their own interfaces, it can require some extra work. For...
I can see how this is correct but its annoying to sort out all my old max and touchdesigner tools. And that's why I mentioned the backwards compatibility mode. For OSC output the api could be switched as a setting. For OSC input they could even live together since they wouldn't bite each other. Wha...
I just realized that Resolume has its OSC naming backwards. /layer1/clip5/video/position/values should really be /layer/1/clip/5/video/position/values or /layers/1/clips/5/video/position/values Are you aware of this, and if so is there a plan to correct this in the future? I can imagine you'd want t...
Thanks for the tip. I am using quicktime x. I'll consider upgrading to pro, but it only really solves things if other people in my team pay for pro as well. For now I think I'll let them use the Resolume demo to preview content.
So I've finally done real world tests with a friends MPB. I posted the benchmark results here: http://resolume.com/forum/viewtopic.php?f=11&t=11093&start=20 My theory is proven wrong :cry: Clearly the game changes completely when outputting to an external display, like Oaktown suggested earl...