one more beginner question, bear with me
Is there a simple way to add a "smoke / haze" affect to a scene - I found no built-in effect to do that
My current workaround is to create a video with such an effect and layer it on top of my scene...
hello. get shader sender from the spout guys.
find one of the tousends of smoke shaders on shadertoy or sandbox.
take the spoud source from shadersender as a layer in arena and composit your footage and sources with that.
its a question of order and maybe key out the backround. or find a shader with alpha.....