I have developed an opengl application.
I am able to "stream" it to resolume in 4K 60 hertz with alpha layer, using Spout.
Would anyone know if it is the most optimal way to do that? I do that so I can apply live effects on the rendering of the opengl app.
Would using NDI (both app on the same computer) be as optimum or even more? It's a nice thought since it would be the same code whether windows or osx.
Or any other idea?
The opengl app is too complex to be easily converted to a FFGL app, I'm guessing. It can't easily be ported in touchdesigner for example, see https://forum.derivative.ca/t/porting-a ... r/110124/6