Hi friends,
while working with the FFGL code I noticed that plugins can accept multiple input textures, and that the minimum and maximum number of inputs it is capable to deal with is given to the host during setup.
My question is: is Arena capable of passing more than one video input to the plugin at the same time, and if yes how should I do it? I already programmed a sample plugin to stack multiple images on a single screen but can't figure out how to set up Arena to feed it. I tried putting sources in differente layers but I can only choose between a single one or the whole composition (that gets passed as a unique texture to the plugin).
Any help? This could be very useful to create interesting video effects.
Davide