Displaying Web Content with Resolume / Windows - SOLVED!!!

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pfelberg
Posts: 678
Joined: Thu Sep 29, 2005 04:49
Location: Rio de Janeiro . Brazil

Re: Displaying Web Content with Resolume / Windows - SOLVED!!!

Post by pfelberg »

leadedge wrote:Hopefully I can chime in to help with this. I wrote the Awesomium Spout sender, but had problems and didn't go any further with it. Since then several people have contacted me by email and have used NDI/Spout with positive results. The NDI "Scan Converter" successfuly captures a browser window including anything from Youtube or ShaderToy for example. Then "NDI to Spout" or the freeframe dll will get it into Resolume. The same applies to any other application the the Scan Converter will pick up. Unfortunately this does not include OpenGL windows but for most cases it works well. If anybody uses this method successfully, reports back here would help others.
Awesomium is back and now it is called Ultralight.
https://ultralig.ht/

Any chance you make it back working?

leadedge
Posts: 104
Joined: Fri Feb 14, 2014 13:58

Re: Displaying Web Content with Resolume / Windows - SOLVED!!!

Post by leadedge »

Looks good. There is a browser sample project that builds straight away with Visual Studio 2015. Unfortunately for me to make it work I have to install a few things and I don't want to risk messing up the compiler environment just to have a look. Maybe some kind person with Windows 10 and Visual Studio 15 can build the sample.

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bennoH.
Posts: 35
Joined: Mon Apr 10, 2023 17:57
Location: Switzerland

Re: Displaying Web Content with Resolume / Windows - SOLVED!!!

Post by bennoH. »

pfelberg wrote: Sat Apr 08, 2017 19:50 I am pretty sure I could find the heart of this information here in the Forum. For now, couldn´t find it back during a search, so here goes the info...

It is possible to display web content in Resolume (Windows) using "Awesomium + Spout".
"Awesomium Web Sample" allows you to load and toggle between different web pages.
Awesomium has a Spout sender, developed by someone (sorry Mr Coder) and Resolume can recognize it as a Spout Source.
That´s pretty much it and its working fine to me. Wonderfull!!!
Testing tonight using and dislaying iWall social media content mixed with Resolume.
Can you explain the solution to me in more detail, step by step? I'm not a PC newbie, but I'm not a programmer either. I want to transfer from Firefox pages running HydraCTRL (https://hydractrl.d17e.dev/) to Arena via Spout on Windows 10, but Spout screen capturing is unacceptable. You seem to have found a solution where the web browser appears directly under the Spout sources in Resolume-Arena. In my experience, this is the only way to achieve truly efficient texture sharing.


With only best wishes from the mountainous Switzerland, bennoH.

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