if i select 1 and 2 (lets say Layer 2 is 50% Darken) to "A", the mixing isn't done right. If i move the crossfader now from the middle to "A", the result is correct, if i move him back the output is wrong (at least to my eyes... i think maybe its the alpha-blend from crossfader!?). also if i add Layer 3 to "B", Layer 2 is only mixed correctly if the crossfader is at "A"-Position.
maybe the problem is also that "A" and "B" are just groups and are not seperatly rendered
at least an option to enable the different mix-modes on the crossfader would be a really nice function.
i never really used the crossfader cause of this and i wonder if it's a Bug or if it's just too complicated to implement it in R4?
Crossfader Mix-Mode "Bug"
Crossfader Mix-Mode "Bug"
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Re: Crossfader Mix-Mode "Bug"
If you use the A-B cross faders, your blend modes will be at the set opacity when you're at either A or B. When you're in the middle, the blend mode's opacity will be at 50% of its setting.
So for instance if you set Layer 2 - Darken at 50% to A, it'll be at 100% of its setting at A (so 50%), 0% at B (so 0%) and 50% in the middle (so 25%) since it's a linear fade.
Try this:
Set:
So for instance if you set Layer 2 - Darken at 50% to A, it'll be at 100% of its setting at A (so 50%), 0% at B (so 0%) and 50% in the middle (so 25%) since it's a linear fade.
Try this:
Set:
- L1 to Add at 100%
L2 to Darken at 50%
L3 to Darken at 50%
Take a snapshot
- L1 to Add at 100%
L2 to Darken at 100% to A
L3 to Darken at 100% to B
Have your A/B cursor in the middle
Take a snapshot