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Wire and Resolume

Posted: Mon Jun 07, 2021 16:05
by tabamora
Hi, I have my Resolume updated but I wanna try Wire, I download Resolume and Wire , I have to instal and put the license? but I just wanna try Wire not buy jet!.... How it works¡?¡?¡

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 16:33
by Zoltán
If you have a license that can run 7.4, then it's no problem, just get the Arena installer bundle from our download page and you also get Wire installed.

Wire needs a separate serial number, but will run in demo mode with all the functionality (except patch compiling).

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 18:03
by GroovinDJ
Is there a manual somewhere?

I downloaded and installed Avenue, expecting to find Wire integrated, as you say it's included. Eventually found that it's a separate program.

Searched the Avenue manual for instructions on Wire. Looked in the Wire installation directory. No manual.

After reading that I can bring shaders into Resolume via Wire, I'm interested - but how do I do that?

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 19:22
by Zoltán
Check out our support page: https://resolume.com/support?wire

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 21:27
by GroovinDJ
Zoltán wrote: Mon Jun 07, 2021 19:22 Check out our support page: https://resolume.com/support?wire
Is there a tutorial that covers importing/converting shaders? I can't see one.

Struggling to make progress here, I downloaded a zip from the ISF site, which contains two files. Reading that the Resources area of Wire shows ISF, I dragged the files to that area - and Wire crashed.

Found a site that claims to convert shadertoy to ISF, which states to save the resulting text as *.fs - right, so it's the fs file which is the important one. Drag an fs file to Resources and hooray something works.

So I can now drag that to the main work window in Wire, and it even shows me a still frame of the shader - but how do I run it? On the transport menu, play is greyed out.

Once I get it running, what next? Export as something? What? Where does the exported/compiled file go, so I can use it in Avenue?

Seems far easier to use shaders in VirtualDJ. Paste in a URL and click a button. Job done.
Time spent = a few seconds. Total cost = zero.

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 21:49
by Zoltán
Zipped ISF bundles are not supported currently.
Copy pasting the ISF (FS) code to the Wire editor should work though.
Névtelen.gif
Névtelen.gif (2.38 MiB) Viewed 9137 times

Re: Wire and Resolume

Posted: Mon Jun 07, 2021 21:52
by Zoltán
GroovinDJ wrote: Mon Jun 07, 2021 21:27 So I can now drag that to the main work window in Wire, and it even shows me a still frame of the shader - but how do I run it? On the transport menu, play is greyed out.
Place a Transport Time, and connect that to the Time inlet of the ISF, then press play on the patch a the top.
GroovinDJ wrote: Mon Jun 07, 2021 21:27 Once I get it running, what next? Export as something? What? Where does the exported/compiled file go, so I can use it in Avenue?
About Compiled patches https://resolume.com/support/en/wire-patch-compiling

Saved patches will go into the Documents/Resolume Wire/patches folder, and show up either in the Resolume Effects, or Sources panel, or if it's a mixer, then in will be listed in the Blends on layer, transition, effect, etc. If you don't give the patch a Category, it won't show in Resolume.https://resolume.com/support/en/wire-re ... ntegration