Hi all,
Don't know If it is related to my MBP M1,
But I noticed that both git and release versions of the currently available ffgl GitHub crash on my computer if I build a debug version.
It works well if I build in release.
I tested and confirm the issue cloning in a new fresh folder the GitHub ffgl repository.
The issue logged before crashing in xcode is the typical glint== 0 message
I guess it doesn't crash in release build because the memory allocation is fixed? Don't know exactly why it crash ...