Free Software - My Recommendation of the Month "July 2025" "Coollab 1.4.1"

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bennoH.
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Free Software - My Recommendation of the Month "July 2025" "Coollab 1.4.1"

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Coollab 1.4.0 SpoutOut attachements by a DL-Link are inclused - 6 tutorial Coollab-projects and 1 arena composition






"Coollab 1.4.1 Spout Out" tutorial with includet attachements (by a DL-Link - 6 tutorial Coollab-projects and 1 arena composition)

https://coollab-art.com/

So this month, here in July 2025, I'm recommending and introducing "Coollab" to you. For this, and for the occasion, I'm going a step further and, for the Windows users among you, I've created some project data—ready-made visuals—with Coolab, as well as a Resolume Arena composition to show the very latest feature of Coollab, the native Spout, also known in the scene simply as SpoutOut, in action.

https://github.com/Coollab-Art/Coollab


TutoShow PART 1 of 4
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Moreover, I'm also demonstrating a few key aspects of the excellent Coollab.
This software is a pillar of excellence for any VJ or lighting/video artist, and I highly recommend it especially as a complement to Resolume Arena. It's even more recommended if you don't have a Wire license, then Coollab is a genuine alternative to Wire. And I expect Coollab to develop strongly very quickly, thanks on the one hand to the easy entry and the very modern tools and their clean, straightforward programming by a highly accomplished and experienced young visual enthusiast who is also surrounded by other top talent from this creative niche. On the other hand, this team is competing with the really big players like TD, Notch or Smode with real commitment. I see Coollab's current equipment as a counterpart to Resolume-Wire, as I know and use it myself. In Resolume, however, there is absolutely no real 3D, which is related to its creation over 25 years ago, and Resolume has not shown a particularly strong interest in further development. Tools like Smoode-Community or Tooll3 already offer a lot more for free, just like Coollab does compared to Wire, although Coollab certainly still has some catching up to do, but the foundation is really solid and up-to-date, which is something you can't say about Resolume. Furthermore, as open source software, meaning free software under the GPLv3, the opportunity for market development, as Blender has demonstrated, is more than warranted, especially since the visuals sector is currently experiencing extreme growth and momentum. Who wants to spend money when they can get something comparable or even better for free? And who wants to participate and help determine where the train is going and at what pace? In my opinion, all of this speaks volumes in favor of Coollab and that this software has a real chance of following Blender's steep path in its field.

TutoShow PART 2 of 4
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My examples will also demonstrate Coollab's multi-instance capabilities (which were apparently intentionally removed from Wire), which are particularly ideal and helpful in connection with spout-out. I'm also specifically addressing all Resolume Arena and Avenue users and showing how easy it is to integrate Coollab via Spout.

TutoShow PART 3 of 4
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I'm actively demonstrating Coollab's special 3D features, which are unfortunately completely missing in Resolume and can therefore be worth their weight in gold as an ideal addition for VJing. I'm also demonstrating that Coollab's multi-instance capability is almost a perfect replacement for Wire, and as mentioned, it's free (that can't be repeated often enough), since Coollab is open source under the GPL3. Therefore, you can even extend and adapt Coollab to your own specific needs; the source code is freely available and usable on GitHub.


TutoShow PART 4 of 4
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I personally hope that the use of ISFs will be implemented in Coollab soon, which would make many nodes currently missing compared to Wire unnecessary and, of course, will massively increase the efficiency and usefulness of Coollab in one fell swoop.

First, however, Syphon and other more important things will perhaps be included and things witch ar longer on the roadmap. Syphon so that the Mac community can also use the great broadcasting options, similar to Spout on Windows, and Mac and Win users are on the same level and contributes to the project together. Then there is the issue of multiple Spouts in the same project, i.e. the same instance, but from different nodes, for example, just as native Sput reception in Coollab itself is still pending. So there is a lot that will be happening there in the near future and the best thing about it is that you can help out and be right there and close to the action. So don't complain that this or that is taking too long. With the Coollab project, unlike programs like Wire or TD, you have the opportunity to take things into your own hands. If you can't program, just get a cheap subscription on Claude.ai and there under Projects you can transfer the GitHub files from Coollab to claude.ai so that they are available to you in the AI ​​model and you can then collaborate on Coollab and its source code via AI. So let's turn it into a real-time video environment together, like Blender has become in the 3D community. It's possible, and you decide how, what, where, and when, who you really want to do it, and whether you're willing to contribute.

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