Search found 28 matches
- Thu Nov 16, 2023 13:31
- Forum: General Chat
- Topic: Resolume Blow effect
- Replies: 6
- Views: 15599
Re: Resolume Blow effect
It's all about playing around with UV coordinates.
I attached a patch that uses the UV Texture and UV Map nodes to implement a simple Blow effect.
The UV Map uses a UV Texture to determine where to sample the pixels. The red channel of the UV Texture determines the X coordinates and the green ...
- Sat May 06, 2023 01:52
- Forum: General Chat
- Topic: Latency Info
- Replies: 4
- Views: 6361
Re: Latency Info
Thanks for the info!
I do well with processor and FPS. I'm curious about latency, in particular (for my use) the difference between the incoming audio signal and the visual changes, or the difference between a midi input and the effect.
Mostly I haven't noticed anything problematic, however I want ...
I do well with processor and FPS. I'm curious about latency, in particular (for my use) the difference between the incoming audio signal and the visual changes, or the difference between a midi input and the effect.
Mostly I haven't noticed anything problematic, however I want ...
- Fri Mar 31, 2023 05:05
- Forum: Wire Wire, Pants on Fire!
- Topic: Mondo Rainbow Delay
- Replies: 0
- Views: 14786
Mondo Rainbow Delay
Mark of tutorials fame made a Turbo Rainbow Delay, and I've made an expanded version with more color range, selectable trail length, and a consistent render order.
Enjoy!
(ps this is updated from the version in Slack and should be the final final for good this time)
Enjoy!
(ps this is updated from the version in Slack and should be the final final for good this time)
- Sat Mar 25, 2023 22:39
- Forum: General Chat
- Topic: Latency Info
- Replies: 4
- Views: 6361
Latency Info
I'm curious to learn more about Resolume and visual latency. I'm not experiencing a problem or perceiving problematic latency. My main performance project is getting large/complex and I want to be mindful of any potential limitations in the future.
-Do visual effects add latency, even in minuscule ...
-Do visual effects add latency, even in minuscule ...
- Sat Mar 25, 2023 22:22
- Forum: New Features
- Topic: Advanced Output as a monitor
- Replies: 2
- Views: 3487
Re: Advanced Output as a monitor
Ah...not sure what I was doing wrong, it wouldn't show on the list before!
- Sat Mar 25, 2023 14:22
- Forum: New Features
- Topic: Advanced Output as a monitor
- Replies: 2
- Views: 3487
Advanced Output as a monitor
Feature request:
Would it be possible to have Advanced Output screens as options for the dockable monitor screens?
I use this style routing:
https://resolume.com/forum/viewtopic.php?t=18642
And I would love to be able to see my full visual output on my computer without having to refer to the ...
Would it be possible to have Advanced Output screens as options for the dockable monitor screens?
I use this style routing:
https://resolume.com/forum/viewtopic.php?t=18642
And I would love to be able to see my full visual output on my computer without having to refer to the ...
- Thu Mar 23, 2023 00:53
- Forum: New Features
- Topic: Negative Speed or Exposed Time
- Replies: 2
- Views: 5253
Re: Negative Speed or Exposed Time
This is one use case of the capability I'm talking about:
https://www.youtube.com/watch?v=VAqvZEN ... nel=uisato
Is it at all possible we can include this in Resolume?
https://www.youtube.com/watch?v=VAqvZEN ... nel=uisato
Is it at all possible we can include this in Resolume?
- Sat Dec 17, 2022 23:42
- Forum: Developers Developers Developers
- Topic: Wire ISF vec2 snag
- Replies: 7
- Views: 13061
Re: Wire ISF vec2 snag
I hadn't tried those. I just did, and both versions give the same error as the original. Thanks for the suggestions!
- Thu Dec 08, 2022 23:12
- Forum: New Features
- Topic: Negative Speed or Exposed Time
- Replies: 2
- Views: 5253
Re: Negative Speed or Exposed Time
Any thoughts on this feature? I've started using TouchDesigner (under Resolume) so I can accomplish some of this and I'd love to avoid jumping through the extra hoops. Thanks!
- Thu Dec 08, 2022 23:08
- Forum: Problems? Bugs? Solutions!
- Topic: Wire ISF static
- Replies: 7
- Views: 6480
Re: Wire ISF static
I am, and it looks like in this case (vs some of my other shader issues) I do have this problem using other programs as well. After the last comment, I tested it in Magic and got the same static.