Recording doesn't match expected recording time, recording perfect loops

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twilightcourier
Posts: 9
Joined: Fri Nov 17, 2023 01:20

Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

Hi,

I'm trying to record perfect loops in Resolume. I've tried setting recording to start when the clip triggers, then setting the desired length of the recording to match the clip's length in seconds or beats. However, when the file outputs the results are slightly shorter for example a clip that was 2.402s was output at about 2.1s. It could be that I wasn't recording at high enough fps? I recorded it at 30fps.

However, my machine can't record smoothly at a higher fps. I don't want to drop any frames because I'm trying to make a perfect loop. I'm aware of the "clip render" feature. However, This loop relies on clips from multiple layers together.

tijnisfijn
Team Resolume
Posts: 333
Joined: Fri Dec 06, 2019 00:01

Re: Recording doesn't match expected recording time, recording perfect loops

Post by tijnisfijn »

I would recommend setting your recording to start at the next bar then the clip has some time to start up and include all the effects and everything before it starts recording and you should get a perfect loop. hope that helps.

twilightcourier
Posts: 9
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

Do you mean set the clip to count in so it starts at the next bar?

Or start the clip already and then let the recording start after the next bar?

twilightcourier
Posts: 9
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

I'm running Resolume into TouchDesigner for some effects.

Desired behavior is to keep the effects from TouchDesigner and also record a seamless loop.

tijnisfijn
Team Resolume
Posts: 333
Joined: Fri Dec 06, 2019 00:01

Re: Recording doesn't match expected recording time, recording perfect loops

Post by tijnisfijn »

twilightcourier wrote: Mon Jul 14, 2025 17:51 Do you mean set the clip to count in so it starts at the next bar?

Or start the clip already and then let the recording start after the next bar?
I would start the recording the next bar after the clip or after the clip is already running in my experience that gives you a much better chance to get a real clear loop

twilightcourier
Posts: 9
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

"I would start the recording the next bar after the clip or after the clip is already running in my experience that gives you a much better chance to get a real clear loop"

Then doesn't the recording start in the middle of the clip?

What i'm trying to do is
Run a clip from Resolume into TouchDesigner and then back into Resolume and then record the clip entirely so that every frame is there and it is a perfect loop.

Zoltán
Team Resolume
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Location: Székesfehérvár, Hungary

Re: Recording doesn't match expected recording time, recording perfect loops

Post by Zoltán »

Make sure your source files are DXV.

Try recording to motionJpeg, that's the easiest on the system.

You could try combining the clip rendering - to bounce the effects to the render.
Then play those in multiple layers and do the recording. Should save some processing and give you better recording stability.
Software developer, Sound Engineer,
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
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twilightcourier
Posts: 9
Joined: Fri Nov 17, 2023 01:20

Re: Recording doesn't match expected recording time, recording perfect loops

Post by twilightcourier »

What do you mean combining the clip rendering?

Zoltán
Team Resolume
Posts: 7576
Joined: Thu Jan 09, 2014 13:08
Location: Székesfehérvár, Hungary

Re: Recording doesn't match expected recording time, recording perfect loops

Post by Zoltán »

Render the clips which have effects, then use the renders for the recording.

The effect processing could then be bypassed to lower the load.
Software developer, Sound Engineer,
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu

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