Hi Zoltan and team,
I have big decks in 2048x512 with around 8 layers and until 200 clips on each of this, fastly triggered by other softwares during my lives.
Resolume 7.21.3.
Each time i trigger a clip on this whole grid, it takes more and more memory,
I can see the OS X (sequoia last version) activity monitor showing up / reaching up to 16gb memory usage only for Avenue.
Avenue seems not to release the texture memory each time i stop a clip.
Is it a normal behaviour for Avenue? or may i have some custom FFGL that may create memory leaks ?
best
Memory issue with only generative clips
Re: Memory issue with only generative clips
Hard to say, lots of clips lots of possible factors.
Texture freeup takes some time, and Resolume tries to re-use memory.
If you can send the composition over, we can have a look. You can reach us at mail@resolume.com, if you'd like to share privately.
Texture freeup takes some time, and Resolume tries to re-use memory.
If you can send the composition over, we can have a look. You can reach us at mail@resolume.com, if you'd like to share privately.
Software developer, Sound Engineer,
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu
Control Your show with ”Enter” - multiple Resolume servers at once - SMPTE/MTC column launch
try for free: http://programs.palffyzoltan.hu