it's posible to make it with resolume arena, do i need another software, the distance of the kinect need to be close to the videobeam? sorry for the english grammar...
KINECT+RESOLUME
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Dr_Schrodinger
- Posts: 1
- Joined: Tue Oct 20, 2015 19:16
KINECT+RESOLUME
Hello guys and girls i have a question and it's that if i can use the kinect sensor with the resolume arena software, im new in this thing of mapping, but i want to make something like this:
it's posible to make it with resolume arena, do i need another software, the distance of the kinect need to be close to the videobeam? sorry for the english grammar...
and i would appreciate every help 
it's posible to make it with resolume arena, do i need another software, the distance of the kinect need to be close to the videobeam? sorry for the english grammar...
Re: KINECT+RESOLUME
I'm using PO-MOTION with Spout.
work well, but is very basic
regards
Marc
work well, but is very basic
regards
Marc
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fruitygreen
- Posts: 134
- Joined: Sat Oct 04, 2008 08:52
Re: KINECT+RESOLUME
Can be done with Processing, Spouted to Resolume.
Use NI-mate to get tracking coordinates from kinect.In Processing run the MSAfluid patch and use the kinect coordinates to control particles. Many steps.
Or try ZVector. Lil different type of visuals but easier.
Use NI-mate to get tracking coordinates from kinect.In Processing run the MSAfluid patch and use the kinect coordinates to control particles. Many steps.
Or try ZVector. Lil different type of visuals but easier.
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damstraversaz
- Posts: 77
- Joined: Tue Mar 01, 2011 09:39
- Location: france
Re: KINECT+RESOLUME
Hi,
that's interesting, how do you route pomotion with spout ? Correct me if I'm wrong, but this software does not uses ffgl and did not have native spout output .
that's interesting, how do you route pomotion with spout ? Correct me if I'm wrong, but this software does not uses ffgl and did not have native spout output .
Last edited by damstraversaz on Mon Oct 26, 2015 13:55, edited 1 time in total.
digital arts:
http://www.damientraversaz.com/#!art-numerique/c1s43
music for dance, documentary and digital arts:
http://www.damientraversaz.com/
http://www.damientraversaz.com/#!art-numerique/c1s43
music for dance, documentary and digital arts:
http://www.damientraversaz.com/
Re: KINECT+RESOLUME
Visikord has spout output and has quite competent kinect support though not specifically with the effect mention above. The current interface is a bit clunky for VJs and it is oriented to audience interaction but there's an impending version 3 in the wings that will have spout in and out, I believe. The next version has no schedule for actual release though and is PC only. The current version is worth a punt at only $45 (on sale) and there's a trial version.
- georgeberlin
- Posts: 36
- Joined: Tue Sep 23, 2014 02:11
- Location: Chicago
Re: KINECT+RESOLUME
The new Mapio plug-in for Resolume has Kinect support...!
www.visution.com
Also, it's a pretty great projection mapper!
Trick is, use the Kinect when it's in standalone mode.
www.visution.com
Also, it's a pretty great projection mapper!
Trick is, use the Kinect when it's in standalone mode.
Animation Illustration Exhilaration!
Projection Mapping and Interactive Sculpture
http://www.georgeberlin.com
Projection Mapping and Interactive Sculpture
http://www.georgeberlin.com
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orchidz3ro
- Posts: 1
- Joined: Tue Feb 23, 2016 21:09
Re: KINECT+RESOLUME
Hey I am looking for more information about this if at all possible! Do you know which Kinect specifically Mapio supports? and can it be done in a Mac environment? Thank You SO much if you can answer that for megeorgeberlin wrote:The new Mapio plug-in for Resolume has Kinect support...!
Also, it's a pretty great projection mapper!
Trick is, use the Kinect when it's in standalone mode.
- georgeberlin
- Posts: 36
- Joined: Tue Sep 23, 2014 02:11
- Location: Chicago
Re: KINECT+RESOLUME
I'm using the Xbox 360 version 1473, you'll need the Kinect SDK 1.8 to run it with Mapio.
It's a little tricky... to use the depth mask, you have to put it on the Trunk (body) and scale it up in the settings. Then there's an 'enable' function for all the body parts, turn off the rest.
I've used it to fill a person's outline with visuals through Spout (or Syphon on the mac) and then Spout THAT over to Resolume.
Also, you can do this cool thing where you can track an image to each body part- new heads, bodies, videos tracked to your hands, etc.
Pretty damn awesome.
It's a little tricky... to use the depth mask, you have to put it on the Trunk (body) and scale it up in the settings. Then there's an 'enable' function for all the body parts, turn off the rest.
I've used it to fill a person's outline with visuals through Spout (or Syphon on the mac) and then Spout THAT over to Resolume.
Also, you can do this cool thing where you can track an image to each body part- new heads, bodies, videos tracked to your hands, etc.
Pretty damn awesome.
Animation Illustration Exhilaration!
Projection Mapping and Interactive Sculpture
http://www.georgeberlin.com
Projection Mapping and Interactive Sculpture
http://www.georgeberlin.com