Here is a quick description of the process you see in the video:
- - The quick 3D model was made on Sketchup 2016.
- The virtual mapping was done on Arena 5.
- The screen recording for the how-to was done using Quicktime on a Mac.
- The end product is recorded using Open Broadcast Software on a Mac
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- I took a screenshot of the model in PNG that I made in Sketchup and imported it in a layer which I triggered and turned to Blind
- Imported a sample of the artwork in another layer. As a note, I gave the filmmakers the comp size including the negative space (4320x1200) and all the artwork is rendered with a black matte in the middle directly in DXV3 high quality
- I created a virtual screen the size of my comp with three slices
- Slice 1 is my background with the model layer as a source.
- Slice 2 is my SR projector & Slice 3 is my SL projector. Note, I'll be using WGXA projectors which are 1280x800 but sending the output as 1920x1200.
- I mappped sliced 2 & 3 to the screens on the 3D model
- I created a second screen with the virtual screen as an input to output the pre-viz as a 1920x1080 syphon output so that I could record it using OBS and send it to for review.