Hello!
I use the Fake Effect (Solid Color: Saturation, Brightness, Alpha) to control external effects via OSC (TouchDesigner NDI Effect).
It is supposed that each Clip stores its own unique parameter values, and I switch between Clips. In other words, Resolume should store parameter values for each Scene.
However, I noticed that when I use the Timeline to animate any parameter and define Min/Max values, TouchDesigner always receives a normalized Timeline value (0–1) instead of the actual parameter value within the defined range.
Video illustration here:
Is it possible to use REAL values(even normalized 0-1, but VALUES, not timeline code), to use it as animation presets inside Resolume?
Incorrect output OSC-Values, when using timeline presets or min/max values
Re: Incorrect output OSC-Values, when using timeline presets or min/max values
We got a ticket for that, ideally we could send 2 values - one for the phase (what you get now) and one for the actual value