
We are even finding making circles circular and squares square on a building or surface frustrating.
We have tried the warping function and moving the points but it always ends up in content stretching/compacting in and out of shape as moves across the surface as you cant average the change over a large area.
We used to use MAPIO and that had a function to evenly compact across the output Are we missing something in Arena that does this? I know it does auto perspective warping but that only seems to work if you are projecting onto an upright flat surface, not curved walls, floor projection and other odd shapes.