Macros effect/presets...Game changer

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rayg006
Posts: 8
Joined: Sat Sep 21, 2024 09:19

Macros effect/presets...Game changer

Post by rayg006 »

Similar to how Blackmagic Atems vision mixers record and save Macro presets that be recalled by one button on the panel.

There's multiple preset slots available and a record button and it records any button/fader/state changes that are made whilst the record button is enabled and then saved to that preset slot which is midi mappable.

Once recalled via a midi button press it recalls that preset and the recorded state is recalled, one button multiple effects and state looks, as soon as a fader/button is touched then it will obviously override that particular setting in the preset if that fader/ parameter was saved in the state.

Obviously a standard base look will needed tobe made to revert to where your faders and effects are likely to be... but this could be a game changer as different presets as well individual clips could be the same effect parameters which currently can only have one button assigned without it becoming messy.

bevisandrew
Posts: 1
Joined: Wed Mar 12, 2025 05:18

Re: Macros effect/presets...Game changer

Post by bevisandrew »

rayg006 wrote: Sat Sep 21, 2024 13:49 Similar to how Blackmagic Atems vision mixers record and save Macro presets that be recalled by one button on the panel.

There's multiple preset slots available and a record button and it records any button/fader/state changes that are made whilst the record button is enabled and then saved to that preset slot which is midi mappable.
block breaker
Once recalled via a midi button press it recalls that preset and the recorded state is recalled, one button multiple effects and state looks, as soon as a fader/button is touched then it will obviously override that particular setting in the preset if that fader/ parameter was saved in the state.

Obviously a standard base look will needed tobe made to revert to where your faders and effects are likely to be... but this could be a game changer as different presets as well individual clips could be the same effect parameters which currently can only have one button assigned without it becoming messy.
This macro preset feature sounds like a total game changer! The ability to recall multiple effects with just one button will streamline workflows and enhance creativity. Excited to see how it transforms live production!

kiolar
Posts: 1
Joined: Sun Jun 01, 2025 11:55

Re: Macros effect/presets...Game changer

Post by kiolar »

rayg006 wrote: Sat Sep 21, 2024 13:49 Similar to how Blackmagic Atems vision mixers record and save Macro presets that be recalled by one button on the panel.
null's clash
There's multiple preset slots available and a record button and it records any button/fader/state changes that are made whilst the record button is enabled and then saved to that preset slot which is midi mappable.

Once recalled via a midi button press it recalls that preset and the recorded state is recalled, one button multiple effects and state looks, as soon as a fader/button is touched then it will obviously override that particular setting in the preset if that fader/ parameter was saved in the state.

Obviously a standard base look will needed tobe made to revert to where your faders and effects are likely to be... but this could be a game changer as different presets as well individual clips could be the same effect parameters which currently can only have one button assigned without it becoming messy.
This sounds like a game-changing approach to live control and automation, especially in audio-visual performance or lighting environments where complex state changes need to happen fast and clean.

Implementing a macro recording system — where any fader/button/parameter change is tracked while recording is enabled — and then saving that entire state to a preset slot that’s MIDI mappable — could:

Massively simplify performance workflows, allowing for one-button scene recalls.

Allow multiple presets to store different “looks” or “states,” just like ATEM macros.

Still allow live override of any parameter as soon as it's touched, giving performers real-time freedom.

Provide a base/default scene to easily revert to a known state after experimental changes — essential for consistency during live use.

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