Search found 9 matches

by moldybeats
Thu May 29, 2025 16:00
Forum: Wire Wire, Pants on Fire!
Topic: Broken Example Patch - NeonCircuits
Replies: 1
Views: 70116

Broken Example Patch - NeonCircuits

I happened to notice the NeonCircuits example patch in the latest version of Wire (7.22.9) is broken by default. Opening the patch shows the message "An OpenGL error occurred (invalid framebuffer operation)" repeatedly in the Log window. This is on a Mac (macOS 15.4, M2 Max chip).

Changing the ...
by moldybeats
Tue Apr 01, 2025 18:29
Forum: Problems? Bugs? Solutions!
Topic: Wire patch with ISF node image input causing crash in 7.22.5
Replies: 2
Views: 3730

Re: Wire patch with ISF node image input causing crash in 7.22.5

Turns out this is even simpler than I thought, and doesn't have anything to do with ISF. I can reproduce the crash described above with an Image node plugged directly into Texture Out.
by moldybeats
Mon Mar 31, 2025 18:07
Forum: Problems? Bugs? Solutions!
Topic: Wire patch with ISF node image input causing crash in 7.22.5
Replies: 2
Views: 3730

Wire patch with ISF node image input causing crash in 7.22.5

Since upgrading to 7.22.5, it seems like any Wire patch that uses an ISF node with an image input causes Avenue to crash when loading the patch.

I can reproduce this on 2 machines (both macOS) using the simplest possible patch: an image node into the "default" ISF node (ie. the shader that gets ...
by moldybeats
Wed Mar 05, 2025 03:59
Forum: General Chat
Topic: Loading Video Filenames via API.
Replies: 4
Views: 10264

Re: Loading Video Filenames via API.

When making a POST request, the request will have a URL and a separate body (that is, the data you're sending *to* the URL). So in this case the filename doesn't go anywhere in the URL.

A simple cURL command might be something like:

curl -X POST http://192.168.187.205:8080/api/v1/composition ...
by moldybeats
Mon Sep 23, 2024 19:28
Forum: Wire Wire, Pants on Fire!
Topic: Dancing Line Patch
Replies: 7
Views: 29492

Re: Dancing Line Patch

In the interest of improving this patch, I was wondering if anyone knew a way to clean up the "LineSegmentPos" section in the middle. Right now it reads 11 samples from the FFT and uses those to generate Y-coordinates for 11 "anchor points", then it generates hundreds of Y-coordinates between each ...
by moldybeats
Wed Sep 11, 2024 03:21
Forum: Wire Wire, Pants on Fire!
Topic: Dancing Line Patch
Replies: 7
Views: 29492

Dancing Line Patch

This is a pretty simple line that dances around in response to the FFT. It's part of a bigger thing I'm working on that I decided to break off into its own patch, but I like some of the effects I can get running multiple instances layered over top of eachother. Thought someone might find it useful ...
by moldybeats
Sat Jul 27, 2024 19:11
Forum: Developers Developers Developers
Topic: Tools for emulating subpatching in Wire
Replies: 0
Views: 27206

Tools for emulating subpatching in Wire

I had a goofy idea recently about a way in which we could emulate subpatching by manipulating Wire files from the commandline. It's really just a proof of concept, not a fully-formed application, but if you're a brave soul comfortable running Python scripts from the commandline, maybe you'll find it ...
by moldybeats
Fri Jan 26, 2024 06:30
Forum: Problems? Bugs? Solutions!
Topic: Issues with MIDI on Multiple Wire Clips
Replies: 2
Views: 3618

Re: Issues with MIDI on Multiple Wire Clips

Perfect, thanks! That got it working for me.
by moldybeats
Tue Jan 23, 2024 05:32
Forum: Problems? Bugs? Solutions!
Topic: Issues with MIDI on Multiple Wire Clips
Replies: 2
Views: 3618

Issues with MIDI on Multiple Wire Clips

I recently noticed that if I have multiple clips using sources from Wire (different Wire patches, on different layers), and I assign MIDI controls to parameters on both clips, the clip will only respond to MIDI control if it is selected. Meaning: I can't control clip parameters on both clips at the ...