World wide FFGL plugins list

This list contains all the FFGL effects for Resolume we know about at the moment. Most of them are free, some are premium.

Compatible with Resolume 7 (64 bit)



Hybrid Visuals Chaser, Stageflow and Pulse:
https://hybridconstructs.com/shop/

Subpixel Various plugins (windows Only)
https://www.subpixels.com/

William Rood aceFX bundle
https://williamrood.net/new/store/acefx2

Angelo Dvizion's Mapper 2, Maste rFX, Kaleido FX and Change to Color
http://www.dvizion.net/portfolio-category/tools/

Daniel Arnett's 360 VJ plugin turns your world upside down and inside out
https://github.com/DanielArnett/360-VJ

Motus Lumina's GeneraXYZ footage packs with FFGL plugins
https://www.resolume.com/footage/GeneraXYZ2
https://www.resolume.com/footage/GeneraXYZ

Juicebar Marketplace with FFGL plugins and other helpful tools
https://get-juicebar.com/

FDVJ Fulldome VJ plugins
https://www.fulldomevjs.com/fdvj/

Plus Fisheye and Ascii
https://raduplus.gumroad.com/l/fisheyeffgl
https://raduplus.gumroad.com/l/asciiffgl

Scratchpole's Starglow effect (Mac only)
https://community.vuo.org/t/starglow-image-filter-for-ffgl-export/6209

Shady Headstash collection of shaders and Wire example patches ported to compiled Wire patches
https://www.headsta.sh/shop/resolume/all/

Notch Block plugin (Windows only)
https://github.com/notchvfx/notchblock_ffgl/

VFXArtShop different FFGL plugins (Windows only)
https://www.vfxartshop.com/product-category/ffgl





Compatible with Resolume 6 and earlier (32/64 bit)



Hybrid Visuals Chaser
https://hybridconstructs.com/shop/

BigFug fugGlitch, fugFeedback, fugPower and fugScope
https://github.com/bigfug/Freeframe

Subpixel TriTone and AutoMask (windows Only)
https://www.subpixels.com/

Visution Mapio
https://visution.com/

William Rood aceFX bundle
https://williamrood.net/new/vjplugins

Trypta Kaleido (PC only)
http://resolume.com/forum/viewtopic.php?f=5&t=10008

Angelo Dvizion's KaleidoFX, MasterFX and the amazing Mapper
http://www.dvizion.net/portfolio-category/tools/

Yochee has been porting some Shadertoy goodness to FFGL (PC only)
https://www.7dex.de/works/ffgl-plugins/

We ported Dani Berio's Fireworks to native FFGL and made it part of the open source FFGL repo.
https://github.com/resolume/ffgl/releases

VJ-Spack-O-Mat Lots of fractally and shiny goodness (all plugins PC Only)
https://github.com/trifox/Spack-O-Mat-FFGL-Plugins/tree/2.0.0/release

Daniel Arnett's 360 VJ plugin turns your world upside down and inside out
https://github.com/DanielArnett/360-VJ

FDVJ Fulldome VJ plugins
https://www.fulldomevjs.com/fdvj/

Plus Fisheye
https://raduplus.gumroad.com/l/fisheyeffgl

VFXArtShop different FFGL plugins (Windows only)
https://www.vfxartshop.com/product-category/ffgl





Compatible with Resolume 5 and earlier (32 bit only)



Visution ClipSA, FaderSA, IR OSCSA, IR Keystone2[3], IR Cosmic Pack
https://visution.com/legacy-products/

Dani, Resolume DropShadow and Fireworks
http://resolume.com/forum/viewtopic.php?t=8506
http://resolume.com/blog/7610

Hybrid Visuals Plexus:
http://www.resolume.com/footage/plexus

Marc Wren sfColorRings, sfSpiderPoints, sfJuniperStar, sfBranches
http://sffreeframe.sourceforge.net/ (careful, these plugins seem to be abandoned)

Oleg Potiy FFGLTriangleMixer (Mac & PC), FFGLVolumeRenderer (PC only)
https://github.com/OlegPotiy/FFGLTriangleMX/tree/master/Bins
https://github.com/OlegPotiy/FFGLVolumeRenderer/tree/master/Bins

Lynn Jarvis Spout FFGL, ShaderLoader, ShaderMaker, AutoThreshold (PC only)
https://github.com/leadedge

Chris Korda Triplight
https://sourceforge.net/projects/triplight/
https://github.com/victimofleisure/TripLight/releases

Team Syphon Syphon FFGL (Mac only)
http://syphon.v002.info/

Darren Mothersele Noise, RGB Source, Spiral Source, Underwater Life, Evil, Plasma Ball (all plugins Mac only)
https://github.com/cyrilcode/ffglplugin-examples

FDVJ Fulldome VJ plugins
https://www.fulldomevjs.com/fdvj/

Plus Fisheye
https://raduplus.gumroad.com/l/fisheyeffgl





So how do I use these plugins with Resolume?

On Resolume 6, drop them in the Extra Effects subfolder in Resolume's folder in Documents. Resolume will load this folder automatically on the next launch.

On Resolume 5 and before, create a new folder called ‘FFGL Plugins’ inside the Resolume folder in My Documents (PC) or Documents (Mac). Copy the unzipped .bundle file (Mac) or .dll file (PC) into that folder. In Resolume, add this folder as an extra FFGL plugin folder in the video tab of the preferences. Restart Resolume and the plugins will be loaded.

Let's try to keep this thread clean, so it stays a good resource. Please post additions and changes as comments below, we will then update the list accordingly.

This is not the place to discuss problems with these plugins. For support, you will have to contact the developer of the plugin directly. This is not the place to discuss FFGL development, there's a separate board for that.