Resolume 7.27 Release 🚀 Autopilot Transition Compensation 🤖 Play Modes in Alley
Autopilot Transition Compensation
We are adding transition time compensation for the autopilot. With Compensate Transition enabled, Autopilot will trigger the next clip early enough for the transition to end exactly when the current clip ends. So instead of jumping to the start of the next clip and then transitioning, you get a much smoother overlap. This is a small addition but it makes autopilot transitions on non-looping content nice and smooooooth.
Wire smooth node now also works on textures
Speaking of smooooothness, the Smooth node in Wire now also works on textures. Here is Mark in a video to tell you all about the Smooth node.
Play Modes in Alley
Audio and video playing in Alley used to always loop, this is sometimes annoying so now in the Alley menu you can set the play mode to play once or loop.
Control Attribute Params via OSC/MIDI/DMX/Keyboard
It was not possible to control Wire attribute input parameters via OSC, MIDI or DMX in Arena because they cause the whole patch to recompile. We have made this a lot more efficient so now this limitation is not there anymore.
Avenue/Arena 7.27.0 Fix List
- #25149 Params do not apply anymore in mixer patches
- #25007 Jump Distance can change on its own on deck load with BPM sync in Random
- #24950 RAM increases when Wire effect is bypassed
- #24785 Relocating image sequences does not work
- #24488 Autopilot glitch with longer transition time than clip duration
- #22885 Transition patch with Video sampler shows frame from last transition when changing resource
- #22144 Support "Match Source" in Adobe Media Encoder
- #20237 Loading a composition with Link enabled should not change the composition tempo display
- #18873 Text animator character delays take longer when rendering
- #24065 Remove FFGL context locking
- #24492 Remove import from version 6
- #23761 Remove Touchbar support
Wire 7.27.0 Fix List
- #25116 Remove extra render pass from Wire Generator, Effect and Mixer
- #25025 Auto layout sometimes slightly incorrect
- #24753 Update Syphon source list in Wire when a new source is available or names change
- #24612 Slice In and Join should update instance count when nodes change
We are adding transition time compensation for the autopilot. With Compensate Transition enabled, Autopilot will trigger the next clip early enough for the transition to end exactly when the current clip ends. So instead of jumping to the start of the next clip and then transitioning, you get a much smoother overlap. This is a small addition but it makes autopilot transitions on non-looping content nice and smooooooth.
Wire smooth node now also works on textures
Speaking of smooooothness, the Smooth node in Wire now also works on textures. Here is Mark in a video to tell you all about the Smooth node.
Play Modes in Alley
Audio and video playing in Alley used to always loop, this is sometimes annoying so now in the Alley menu you can set the play mode to play once or loop.
Control Attribute Params via OSC/MIDI/DMX/Keyboard
It was not possible to control Wire attribute input parameters via OSC, MIDI or DMX in Arena because they cause the whole patch to recompile. We have made this a lot more efficient so now this limitation is not there anymore.
Avenue/Arena 7.27.0 Fix List
- #25149 Params do not apply anymore in mixer patches
- #25007 Jump Distance can change on its own on deck load with BPM sync in Random
- #24950 RAM increases when Wire effect is bypassed
- #24785 Relocating image sequences does not work
- #24488 Autopilot glitch with longer transition time than clip duration
- #22885 Transition patch with Video sampler shows frame from last transition when changing resource
- #22144 Support "Match Source" in Adobe Media Encoder
- #20237 Loading a composition with Link enabled should not change the composition tempo display
- #18873 Text animator character delays take longer when rendering
- #24065 Remove FFGL context locking
- #24492 Remove import from version 6
- #23761 Remove Touchbar support
Wire 7.27.0 Fix List
- #25116 Remove extra render pass from Wire Generator, Effect and Mixer
- #25025 Auto layout sometimes slightly incorrect
- #24753 Update Syphon source list in Wire when a new source is available or names change
- #24612 Slice In and Join should update instance count when nodes change
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