Resolume 6.0.11 Gotta go fast!

Like beating Super Mario Bros in under five minutes, Resolume 6.0.11 is all about shaving off those milliseconds and finding those hidden shortcuts.



With the 6.0.11 update, you can play even more videos at higher resolutions than before. We dove under the hood to see where Resolume was spending most of its time, and improved that. A 2013 Mac Pro can now comfortably play 14 layers of 4K at 60 fps. Considering it had trouble reaching 30 fps with the same load before, that's a huge improvement!

Take a warp zone to download the update via the app or via the website, or take your time and get nerdy with all the techy details and the full fix list below.[fold][/fold]

So how does it work?

There is a new option called DMA Textures in the Video Preferences. By turning this ON, Resolume can pass textures to the GPU directly. This results in significantly improved performance.

Screen Shot 2018-08-07 at 17.12.04.png

There are some caveats, so by default it's still turned OFF. You can let Resolume detect if your computer supports DMA by setting it to Autodetect. There are a few edge cases where it might work, even though we can't detect it (the Mac Pro with its dual GPUs for instance). In those cases, you can force Resolume to use it by turning it ON.

When Resolume doesn't correctly autodetect the setting (so turning it ON improves performance, but Autodetect doesn't), or if turning it ON gives you crazy results, let us know!

For all of you that love your numbers, turning this option ON also gives you a nice little system statistics display on the statusbar as well.




New

#10782 DMA Textures option in Video Preferences

Fixed

#11410 Possible crash adjusting fixtures
#11131 Clip flashes last played frame on auto pilot launch
#11316 DMX inspector is initialized with random channel values.
#11333 Only write effect and ass preset files when they have changed
#11376 Resolume can have trouble starting without a valid audio output device.
#11139 Elgato game capture can't be opened
#11116 Alley name missing next to windows taskbar icon
#11403 OSC absolute values are broken
#11334 Launching Selected clips with Enter works only once
#11236 Layer Auto pilot on Random always launches the first clip in a deck you switched to
#11381 Possible crash on start with Intel(R) HD Graphics 4000 and windows 10
#11413 Tiff files with accented characters in the file name can't be added to the composition
#10364 Gifs with alhpa have Alpha channel button disabled (greyed), switching off other channel removes alpha
#11425 Stingy sphere is black inside
#11485 Slice routed layers/groups duplicates not outputting any more unless previewed
#11351 "This.." target Midi shortcuts vs OSC "Only this..." shortcuts are behaving different
#11369 Clip Drag and drop doesn't scroll nicely
#11406 Possible crash trying to save an empty palette
#11294 Line stride is incorrect on DV capture via AV Foundation
#11415 moving clip In/out points with shift only moves the value of the one you grab
#11384 Cue points are not imported from R5 compositions.
#11455 Crash receiving an OSC message without a leading /
#11385 Midi feedback for multi option objects with multiple shortcuts is broken
#11389 Fix Distance50 mixer not outputting premultiplied colors
#11390 Fix PointGrid effect not outputting premultiplied colors
#11388 Fix DotScreen effect not outputting premultiplied colors
#11386 OSC ../connectspecificclip and ../connectspecificcolumn no worky over int 1

A New Year, A New Resolume: 5.1.3 & 4.6.3

It's January 26 now this so it's probably too late to late to wish you all a happy new year, but, HAPPY NEW YEAR!

Here is the first Resolume update of 2017. It has mainly fixes in the Advanced Output and some SMPTE timecode fixes.

Download and enjoy that zen moment of staring at a slowly moving progress bar. If you're in a hurry then download the installer without any demo footage, it's much smaller so it wil download faster. You'll find it in the dropdown menu at the bottom of the downloads page.
ScreenShotA513.png
Resolume Arena 5.1.3 & Avenue 4.6.3
[FIXED] SMPTE value in status bar not working when SMPTE is set to 29.97 fps
[FIXED] High SMPTE Offset values are not picked up by GUI when SMPTE is set to 29.97
[FIXED] SMPTE offset calculation is broken when using 29.97 drop-frame timecode
[FIXED] When slices are snapped to the edge of the comp, edge blend wraps and gets applied on wrong part of slice
[FIXED] Disable Snap toggle button no worky for polyslices and output masks
[FIXED] Clip In and Outpoints can get reset on composition reload
[FIXED] Still image duration not remembered after switching deck
[FIXED] Slice snapper snaps to a weird snap result
[FIXED] Mask corner point selection cycles to other slice or fixture when clicked
[FIXED] Can not load an output preset when you've never saved an output preset
[FIXED] Output preset name doesn’t get updated after opening preset and cancel
[FIXED] Undo breaks the transformer widget's outline
[FIXED] Multitask transition has a single flash of white on the right texture halfway through the transition
[FIXED] Audio track that needs to be relocated, still shows codec info and duration
[FIXED] Polygon slice "match input shape" works normalized, it shouldn't
[FIXED] Slice name sometimes has outline.
[FIXED] Problems with Japanese font rendering

Enjoy!
Team Resolume

Resolume Arena 5.0.3 and Avenue 4.5.3: Marathon

14SPen0032lowres.jpg

Update Friday April 29th

There we were, running our marathon. We were on a good pace and we felt like we were making good time. Then, disaster struck. We tripped on an untied shoelace and hit face first in the mud.

So, with our cheeks still blushing from the embarrassment and caked with mud, we give you Resolume 5.0.4.
The 5.0.4 release fixes three silly mistakes that snuck their way into 5.0.3.

Download here!

FIXED
#6259 Midi Clock is broken
#6258 Clips don't play when opacity is at 0
#5797 Japanese font rendering.

-------------------------------------------------------------------------------------

The long distance runner's eyes lose their focus. He can't remember how long he has been running. All he knows his still has to go on. Sometimes he feels like he can't make it. Every step feels like lead and his feet feel like fire. Other times he catches new wind and he feels like he's soaring across the skies and leaps tall buildings in a single bound.

His eyes refocus. The finish line is not in sight yet. But he knows he's going to make it. And he's loving every step along the way.

[fold][/fold]
Working on Resolume sometimes feels like running a marathon. It's not about speed but it takes endurance to reach the finish line. Except when creating software there is no finish line. Releases are just mile stones along the way. There is always more to improve and so our marathon continues.

Resolume 5.0.3 is another step in our ongoing marathon. Not so many new toys, but we tightened our shoe laces and stretched our muscles. So we're ready to run those marathon shows. With you.

Hit that download and read the full the release notes below...

NEW:
#6163 Fixture Editor can reveal fixture files via Show in Finder / Explorer
#6072 Copy Slice(s) (ctrl + c) in slice right-click menu
#5901 UI indicates difference between output and input masks

FIXED:
#6152 Crash in Advanced Output when rebuilding the output device list
#6134 Crash when using escape with fullscreen output on screen 1
#6097 Main interface shows empty in Chinese
#6088 ParticleSystem does not work correctly when being dragged from clip to comp when resolutions are different
#6061 Certain one frame DXV3 files don't play on PC
#6084 Selecting multiple slices sets the flip values to the same value
#6191 Resolume creates a folder named 'FixtureLibrary' in Documents
#6076 Drag and drop mask on composition doesn't work from Finder
#6043 Audio FFT input gain is not applied until preferences is opened
#6005 Buggy behaviour when switching deck and triggering clips with midi/keyboard
#5998 External control on bpm tab can result in wrong bpm calculation
#4572 Bpm Sync Random cannot be retriggered / Cue points ignore BPM Sync Random setting
#6168 Drawing a 512 by 512 fixture in the Fixture Editor is really slow
#6094 DMX Automap PDF is updated
#6050 Remove "Universe 0" from DMX Mapping info window

Resolume Arena 5 Point Ooooh

It’s been 4 years since we introduced Resolume Avenue & Arena 4. In those 4 years we released many many updates which brought a lot of improvements, effects and new features. It was time for something new, and we are proud to present to you: Resolume Arena 5.



We looked at the most important features that needed to be improved and this was clearly video mapping in Arena. Video mapping has taken the world by storm the past few years. We wanted to make this even easier and even more flexible with Resolume Arena 5. With Arena you can take on any size mapping project. Projecting on DJ booths and cars and buildings, as well as pixel mapping giant stages like Ultra. Projection mapping has gone from an artsy curiosity to a requirement in the toolbox of all VJ's.

Zoooooomin
With stages becoming bigger and LED resolutions going up it’s now easier to get everything pixel perfect by zooming in to your slices as far you need to make the final adjustment.

Zoooooom.png
Undo (yes really)
In the advanced output you can now undo (and redo) all your actions. This is incredibly handy because video mapping can become quite complex and is not always an exact science. Sometimes you need to fiddle the sliders until it’s pixel perfect. You can now work on a complex mapping with the ease of mind that you can always go back in time, like Doc & Marty.

undo.png
Polygon slices (poly what?)
This new way of video mapping is so innovative we even had to think of a name for it ;-) We’re calling them Poly Slices. Draw any shape you want and then warp each individual point. Triangles were just the beginning, young grasshopper.

poly 2.png
Snapping
Slices and points will jump into place when they get close enough. So you don't need to find that sweet spot twice.

Slice masks
You can now apply a mask to one specific slice by using the new input masking. You can even draw your own shape from scratch.

inputmask.png
Multi Select
Lasso your slices like a cowboy and herd them dawgies to the corral in one mighty swoop.

Led There Be Light
You can now start thinking outside the (box) screen because you can now send your pretty little pixels to DMX fixtures. Let them light up in any color, at any time, in sync with your visuals. Better improvised synchronisation between music and visuals is the very first reason why we started on Resolume all those years ago. It’s a very logical step to add the lights to that as well. This way your shows are even more coherent and integrated.

ledtherebelight.png
Output via BlackMagic Devices
Those fancy BlackMagic capture devices can not only bring images into Resolume. With Arena 5 you can also output via BlackMagic devices. This way you can easily output to another screen on a laptop that might not have multiple outputs. And output to professional SDI connections without having to buy a special expensive videocard that has SDI outputs.

Spout
Spout is the Windows equivalent of the hugely popular Syphon on the Mac. It allows you to output and input visuals from one application to the other, all in real-time. So create a sketch in Processing and send that to Resolume or send the Resolume output to the virtual Spout webcam and stream that to YouTube. Spout opens a lot of possibilities because there is already so much other Spout compatible software. Checkout their website.

Pricing
New Arena 5 license: 799 Euro
Upgrade Arena 4 to 5: 269 euro
Upgrade Avenue to Arena 5: 500 euro
New Avenue 4 license: 299 Euro

Log in to your account to purchase your upgrade today.

Avenue?
Because most of these major new features are media server related and only in Arena there is no major update for Avenue. So you can continue to use Avenue 4 without a paid upgrade.

Grace Period
If you bought Arena 4 after September 1st, just contact us and we'll upgrade you to Arena 5.

fixtureeditor.png
Much, much, more
Besides all these major new features we have also fixed many small bugs and made many minor improvements. Read below for the full release notes or hit the download!

NEW - AV set and demo footage
NEW - Fixture editor
NEW - Virtual screen routing
NEW - Drag and drop output presets
NEW - Modifiers galore
NEW - Input slice rotation
NEW - Opacity and Bypass toggles on Layer Router
NEW - Preview available as source for Layer Router and Slices
NEW - Create slices and masks by drawing
NEW - Screen output delay compensation
NEW - Screen output opacity & color correction
NEW - Screen folding
NEW - Slice flipping
NEW - Slice Top & Left coordinates
NEW - Slice color correction
NEW - Slice force black background
NEW - New interface colours: Minty Pinky
NEW - Redesigned toolbar for better read- and click-ability
NEW - Windows large address aware for better memory management
NEW - 8 pixel grid on output
NEW - Improved crosshairs

layerrouter.png
Bug fixes
FIXED - Support more than one webcam of the same type on PC
FIXED - After re-locating a Source, Flash or QC file, any parameter changes are reset to the default value
FIXED - When toggling Mask 1, all other Masks toggle as well
FIXED - BPM Clock pause and resume flips out when using midi clock
FIXED - Audio Clip set to play once and playmode away continue does not restart when finished
FIXED - Multiselect reset param doesn’t work when you click on name
FIXED - Noisy effect: Interpolate does not work until show UV is turned on and off
FIXED - DeckLink device with no inputs causes other devices not to load
FIXED - BPM set audio clip not responding to pause/BPM after deckswitch.
FIXED - BPM Synced parameter also occasionally flashes last 'frame' on Resync
FIXED - Blend Modes are not correctly displayed on Layer Panel
FIXED - Deadlock: Opening preferences with cmd + , while audio is playing and apc40mk2 is turned on
FIXED - DMX Invert no worky on buttons
FIXED - Retrigger and Continue modes are very confused on AV clips
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - Midi Note piano shortcut on slider should respect min value
FIXED - Add Close button to Timeline popup
FIXED - BPM pause doesn’t work for audio clips that are active but in other deck
FIXED - Mask drag, drop and copy not functioning properly
FIXED - A clip set to 'play once and eject' should not eject the incoming clip during a transition
FIXED - When retriggering the incoming clip in a transition, the outgoing clip should not restart
FIXED - Cross-fader position is not saved in composition
FIXED - Mapping ccs to Crossfader
FIXED - Source duration spinner jumps to min and max when dragged
FIXED - Check for illegal characters in savefile name
FIXED - Alpha on a JPEG? What kind of witchcraft is this?

warpy.png
Upgrade FAQ

I have a Res Avenue 4 license but there’s no Avenue 5! Do I need to upgrade to Arena 5 to get the new stuff?
No. Avenue 4.5 is a free upgrade for anyone with a Avenue 4.x license. It has all the bug fixes and comes with native Spout support.

I have a Res Arena 4 license but Arena 5 is a paid upgrade. Do I have to pay for bug fixes?
You don’t. If you don’t want to upgrade to Arena 5 just yet, Arena 4.2.2 is a free upgrade for anyone with a Arena 4.x license. It has all the bug fixes of Arena 5, just not the fancy new Advanced Output. Download Arena 4.2.2 for Mac and PC.

I just bought Arena 4 last week and now you bring out an update. This sucks!
Don’t worry. If you bought Arena 4 after September 1st, just contact us and we’ll give you an Arena 5 license, no questions asked. If you feel we’ve treated you unfairly in any other way, just drop us a line and we’ll work something out.

What about feature X ?1?!?!. You said it was coming in Res 5. I really need feature X! I can’t live without feature X!
Yeah, that sucks. We wanted to pack so much more features in this release. As it turns out, putting all of that in and getting it stable, would mean you’d have to wait another 2 years for the next version. And we couldn’t let you wait that long. So just make awesome shows with all the cool new stuff that’s in Arena now, and we’ll continue working on all the other things.

DXV 3 Upgrade Guide

So, a few weeks ago we publicly released a new version of DXV, imaginatively called DXV3.0. It's a big improvement, and people love it. To make sure you get the best out of the codec, here's an upgrade guide.

First of all, DXV3 encoded movies will only work in Resolume 4.2 and above. In previous versions, Resolume will think they are very big and slow Quicktime files, and you will not have a good time. If you want to use DXV3, you're committed to Res 4.2.

DXV3.0 has 3 benefits: it's faster at high resolutions, files are generally smaller and it has a high quality option.

In general, we don't recommend re-encoding your entire library. Your old DXV2 files will play fine in Resolume 4.2, and you still get all the benefits of improved smoothness and bug fixes.

So there is no need to re-encode your entire DXV2 library. Especially do not re-encode your DXV2 files to DXV3 High Quality. Because you are rendering from a DXV2 source, any image artifacts are already rendered into the file. Your image quality is not improved at all, the only thing you get is bigger files that look exactly the same. And that's probably not what you want.

There are only three scenarios where we would advise re-encoding.
[fold][/fold]
1. A DXV encoded file shows a lot of banding on gradients. In this case you can re-encode to DXV3 High Quality. But you will need to have the original file as a uncompressed source or render it again straight from After Effects or Cinema4D. Of course, encoding the DXV2 source to DXV3 will show no improvements, because the banding is already rendered into the file.

Expect file size to double when encoding to DXV3 HQ. With great power comes great responsibility, so don't use High Quality as your default render setting. You'll run out of disk space real quick. Only use it on files that have visible artefacts when you render them to Normal Quality.

DXV3 Normal Quality is exactly the same image quality as DXV2. In other words, the picture quality will be exactly the same when rendering the same source file to DXV2 or to DXV3 Normal Quality.

2. You consistently scrape by on performance at high resolutions. We don't have exact figures yet, but DXV3 performs a LOT better when playing back 4K files. When you run 640x480 or 3 or 4 layers of 1080p, re-encoding won't do much for you, but when playing 4K, you can expect around a 30% improvement.

3. You cannot store all your files. DXV3 Normal Quality should be around 25% smaller than DXV2. This can vary considerably between different types of content. Minimal line content can go down as much as 50%, but highly detailed photographic content can stay around the same.

So, hopefully this clear things up a bit. If you have any questions, we'll be happy to answer them.

Resolume 4.1.11 - Gotta catch 'em all!

First there was 4.1.9.
Then there was 4.1.10.
Now here's 4.1.11.

Bugs are like Pokemon. It's hard to catch them all.

But we keep going. Because we love you.

4.1.11 is a free update, available from the downloads page...

[Fixed] Crash with some DXV encoded files.
[Fixed] Some thumbnails are upside down.
[Fixed] Alpha not recognised in Animation / ProRes codecs.
[Fixed] Crop doesn't work on 4.1.10.
[Fixed] Turning on Show Display and Slice info, disables all output.
[Fixed] Mouse cursor does not change in Advanced Output Transform mode.

Resolume 4.1.9 Update: Sweating the Small Things

//Edited 27/5 with 4.1.10 update info //

Resolume 4.1.9 is a happier and smarter Resolume. 4.1.10 is even happier.

Thanks to your quick and awesome user feedback, we were able to squash a few important bugs that had snuck their way in to the 4.1.9 release. So here's the 4.1.10 update which fixes the following bugs:

[FIXED] Glitches and crashes with some clean aperture clips
[FIXED] Twitch does not load correctly on PC and OSX 10.6.8
[FIXED] Slice stacking order is reversed
[FIXED] Alpha layer blend mode and Alpha clip transition do not work well together
[FIXED] Flash crash on Mac when removing with X button on the clip panel

Stay calm and download 4.1.10.

-------------------------------------
For this update we focused on workflow improvements. Check out the video for a quick overview of the eye catchers.


[fold][/fold]
We tweaked lots of little things in lots of little places. The devil is in the details, so while you’re downloading, check out the full release notes below.

A special note to people on OSX Mavericks: in some cases, Resolume’s performance would drop when the menu bar on the second screen was disabled via ‘Displays have separate Spaces’ in the Mission Control system settings.

In 4.1.9, we are removing the menu bar automatically. So we recommend enabling ‘Displays have separate Spaces’ again in the preferences of your Mac.

Triangulate.png

NEW: Scroll to layer and clip when made active with shortcut
NEW: Disable scroll to layer and clip via Preferences
NEW: The playhead and In and Out points show their values in MM:SS:FF
NEW: When position x/y is animated, set default in and out points to comp size
NEW: When a monitor is lost, it is disabled instead of moved to the remaining monitor
NEW: Remember deck scroll position per deck
NEW: Show audio codec
NEW: Audio FFT Gain knob is midi mappable
NEW: Polish translation ( thanks to Marek Olczak! )
NEW: PolkaDot, Triangulate and Twitch effects

Polish.png

FIXED: Output doesn’t cover Menu Bar on second screen on Mavericks
FIXED: Alpha Transition crossfade
FIXED: [CRASH] Selecting a buffer size of 64 or lower gives spinning wheel of death on Mavericks
FIXED: Black level compensation no worky
FIXED: Saturation filter doesn't actually saturate
FIXED: RGB Delay does not initialise the viewport correctly
FIXED: When show display and slice info is turned on, syphon displays show "no device"
FIXED: Screen (both interface and output) flash black when dragging a clip from the browser
FIXED: Syphon source does not have a duration
FIXED: No worky for different user on OSX
FIXED: On windows startup, the last layer is selected
FIXED: Position X/Y does not have a midi range for spinner
FIXED: Transitions are wonky when incoming clip is Syphon source
FIXED: Opening a VST ui for the second time gives a blank white window
FIXED: Composition Midi Map shortcuts for BPM Tap/Pauese/Resync/-+ are not saved
FIXED: SMPTE stutters after ~30 minutes
FIXED: Recording a file with special accents in the name did not save and load correctly
FIXED: Composition master opacity is multiplied with slice alpha
FIXED: Autopilot does not kick in at the right moment after scrubbing the playhead
FIXED: Bright line on edge blend
FIXED: Disable Quit Confirmation doesn't work on Windoze
FIXED: Menubar pops up when using a parameter from property panel in windows
FIXED: [CRASH] when creating a new comp when the advanced output is open
FIXED: Cursor no snappy on folded effects
FIXED: If Show in Finder/ Explorer is chosen, would be nice if the file is also actually selected
FIXED: Waveform zoom does not go away when switching to empty clip

MMSSFF.png

Resolume Update 4.1.8 & Happy 2014!

r2014.jpg
Here is the first Resolume release of 2014! Version 4.1.8 fixes a few critical bugs, and the Mac installer is now signed with our Apple Developer ID so it will install without complaining on Mac OS X 10.8 and 10.9. We are still working on a few fixes for 10.9 Mavericks but those require a bit more time and will be released in version 4.1.9.

Hit that download, then read the short releases notes:

[FIXED] Crash when setting autopilot for individual clip and switching to non-empty deck
[FIXED] SMPTE delay causes weird jumps around the 1 (and 2 and 3 and...) minute mark
[FIXED] Arena doesn't remember DMX Preferences
[FIXED] Clip menu does not always work for active clip
[FIXED] Crash on shutdown with windowed output

Happy New Year Everybody!

Resolume 4.1.7 Released - Resolume Noir

From the files of Resolume, Private Investigator:
ResolumePI.jpg
"The moment the dame walked in, I knew she meant trouble. I should have never taken the job, but I needed the money. Besides, I'm a sucker for a sweet smile and a twirl of the hips.
[fold][/fold]
I figured it would be an open and shut case of keeping an eye on the husband. Spend a few nights shadowing the guy. Find out where he was spending all his late nights, coming home smelling of expensive liqour and traces of lipstick on his collar.

Turns out there was more to it than that. The dame asked me to check out a gang of bugs. A particularly nasty gang of bugs going by the name of the Shifty Boys.

I found the bugs hanging out in a shady bar called Kernel. I didn't like the looks of them. Not one bit. I took a deep breath, made sure my .45 was loaded. Then I entered the dive…"


Resolume 4.1.7 is a tough as nails PI, that always gets the job done, no matter what.

http://www.resolume.com/download

New Features
[NEW] Enttec USB Pro MK2 support
[NEW] SMPTE input visible in status bar (bottom right)
[NEW] Increase SMPTE input delay compensation to -5000 and +5000 ms
[NEW] Buffered effects (like Trails, RGB Delay and Stop Motion) now flush their buffer after 1 second

effects.jpg
New Effects
[NEW] Jitterbug transition - Like TimeSwitcher, only better.
[NEW] Tint - Like Colorize, only better.
[NEW] MirrorQuad - Like Mirror, only better.

Improvements and important bug fixes.
[FIXED] Flash no worky on the Mac
We now include the flash player in the .app bundle so on the mac Resolume does not depend on the flash player that is installed on the system.

[FIXED] Crash when creating new composition, resizing composition and opening midi map
This was a huge thorn in our eye for a long time. Luckily we were finally able to get our hands on a machine that had the problem, and we fixed it up good.

[NEW] Implement latest Enttec DMX USB PRO API (ftd2xx.lib)
This is tech talk that basically means we now speak the same language as Enttec themselves. Entteccian.

[NEW] Layer Opacity 0 = Bypass
When the opacity of a layer is 0 it's not rendered anymore. This can give a huge speed improvement, especially on hi-res compositions with a lot of layers.


Bug Fixes
[FIXED] Strobe effect and plugin do not respect alpha
[FIXED] Hue rotate doesn't like pink
[FIXED] File relocating on PC
[FIXED] Repeatedly triggering a clip with the enter key and receiving midi causes a freeze
[FIXED] Having a slash in comp name doesn't save
[FIXED] Piano mode for beatloopr doesn't really work intuitively
[FIXED] Double clicking a comp file in Finder/Explorer still opens the last loaded comp
[FIXED] Soft-edge with 3 or more overlaps is broken
[FIXED] MIDI is acting weird again ( sigh )
[FIXED] Matrox capture source crashes arena
[FIXED] Windows SHIFT lock SHIT
[FIXED] Video card engine couldn't start when Wait for Vertical Refresh & OpenGL Triple Buffering is On
[FIXED] There's no place like 10.0.0.127, Dorothy