Resolume Avenue & Arena 6.0.3 Update
If JAY-Z can repeat his verse 4 times in one song then we're not done yet. On To The Next One. On To The Next One. Download Resolume 6.0.3.
Fix List
10503 We broke Layer Mask Mode
10505 Can't map DMX channels above 256, they start from channel 1 again
10494 Crash pasting "All" into new composition
10470 Crash opening attached composition
10442 Crash when importing advanced output preset from 5
10345 3 finger tap crash on MacOS
Fix List
10503 We broke Layer Mask Mode
10505 Can't map DMX channels above 256, they start from channel 1 again
10494 Crash pasting "All" into new composition
10470 Crash opening attached composition
10442 Crash when importing advanced output preset from 5
10345 3 finger tap crash on MacOS
Resolume Blog
This blog is about Resolume, VJ-ing and the inspiring things the Resolume users make. Do you have something interesting to show the community? Send in your work!
Highlights
Resolume Avenue & Arena 6.0.2 Update
We just keep repeating JAY-Z's verse; On to the Next One. On to the Next one. Now double your Resolume and make a stack. 6.0.2 is released.
Fix List
10312 appcrash trying to import an R5 screen setup to R6 ASS
10127 Where are all the Effect presets?
10221 Crash when trying to copy - paste
10036 h264 colors not accurate on windows vs DXV files, is fine on mac.
10400 No line when inserting clip
10139 Selected layer shortcuts are not being sent out
10063 Apphang accessing clip with missing track from R5 imported composition
9904 Absolute OSC messages not working when you try to set to a negative value
10212 Slice with mask in Slice transform effect renders (ASS-)masked area of slice as black instead of transparent
10166 Instant appcrash dropping attached mov file to composition
10128 Feedback source in a composition from R5 is not reconencted in R6, has a yellow x
10115 Preset with Dashboard Link not functioning properly when putting it on the Composition, Layer & Group.
10096 Importing R5 ASS preset you lose slice layer input assignments
10093 Layer bypass not working in a group unless all layers in group are bypassed
10061 R5 composition import: Layer with manually set forced resolution doesn't scale layer content in R6
9990 Horizontal soft edge is applied on the wrong edge of the slices
9901 ASS Screen Delay>0 dims output when screen opacity !=100%
9898 Duplicating Lumiverse with contextual menu can create conflicting output
9838 Moving layer from-to be layer 1 changes opacity if opacity is at default positions
9621 Layers can get out of order
10258 Appcrash in Avenue while auto pilot launches clip to beat snap
10244 MM: Relocate single file doesn't display correct path after update
10237 Timeline with Envelope linked to clip position should display beats if transport is set to BPM
10225 Layergroup doesn't have FFT
10224 OSC query: address starting with "?" is not OSC specifications compliant
10223 Dropping a clip on the (empty) clip panel on startup doesn't work
10215 SMPTE offset is lost when you switch clip to timeline and save or switch decks
10213 Drag and drop highlight sticks when dropping an video effect (or preset) on empty layer transport clip thumbnail
10202 MM when expanding File Name field the rest of the file info disappears
10194 Deck select button's midi feedback clears the buttons On state
10191 Slice transform set to masking: newly dropped slices show pacmans
10138 OSC Output shortcuts are added to Default Preset
10125 Crossfader fade speed doesn't follow composition tempo in Fade(Legacy) mode
10121 OSC: can't select Jitterbug transition blend, (int 13 ) it selects HardLight too, as int 12
10119 Composition/group direction controls modify still image/source directions
10111 Groups don't show their 'Selected' OSC address
10104 Give Shaper more shapes
10090 Crop Parameters with a Min/Max value and linked to a dashboard, get reset when changing composition
10085 Can't drag a clip directly onto layer's playing clip slot in R6 release
10083 Renaming columns with "#" option doesn't persist in groups when removing columns
10082 Text Block, Alignment and Line Width
10073 HAP videos are missing 8 pixels at the bottom
10068 Shortcut mapping can make resolume appear hung if you have continuous input
10050 Shortcuts, Midi feedback has 2 options for stateless buttons, only the On state is sent as feedback
10037 Distribution of LGPL license
10033 ASS: Shave Ass... prefill with current name
10020 Text generators often show garbled characters
10019 Clip merge - Shift modifier not working for AV destination clips
10009 Text animator, animation starts from previous state on clip relaunch
9995 Bitcrusher Effect's internal sample rate range(?) doesn't update when you change resolume frame rate
9983 Dashboard link component slider playhead doesn't snap mouse correctly
9977 Clip's custom thumbnail gets reset to default when you remove audio track
9962 Default audio clip transport not applied to clip on import sometimes
9954 Shortcuts panel sorting by name doesn't sort by name correctly
9878 Default.xml gives problems when updating from Beta 2 to Beta 3
9848 Composition input slices can be set to Ignore opacity and Bypass/solo, but only when they're part of a multiselection
9842 Text Editor + Envelope creates crashes
9392 When duplicating a deck insert it right next to that deck
8729 Auto update experience - works, but can be improved
Fix List
10312 appcrash trying to import an R5 screen setup to R6 ASS
10127 Where are all the Effect presets?
10221 Crash when trying to copy - paste
10036 h264 colors not accurate on windows vs DXV files, is fine on mac.
10400 No line when inserting clip
10139 Selected layer shortcuts are not being sent out
10063 Apphang accessing clip with missing track from R5 imported composition
9904 Absolute OSC messages not working when you try to set to a negative value
10212 Slice with mask in Slice transform effect renders (ASS-)masked area of slice as black instead of transparent
10166 Instant appcrash dropping attached mov file to composition
10128 Feedback source in a composition from R5 is not reconencted in R6, has a yellow x
10115 Preset with Dashboard Link not functioning properly when putting it on the Composition, Layer & Group.
10096 Importing R5 ASS preset you lose slice layer input assignments
10093 Layer bypass not working in a group unless all layers in group are bypassed
10061 R5 composition import: Layer with manually set forced resolution doesn't scale layer content in R6
9990 Horizontal soft edge is applied on the wrong edge of the slices
9901 ASS Screen Delay>0 dims output when screen opacity !=100%
9898 Duplicating Lumiverse with contextual menu can create conflicting output
9838 Moving layer from-to be layer 1 changes opacity if opacity is at default positions
9621 Layers can get out of order
10258 Appcrash in Avenue while auto pilot launches clip to beat snap
10244 MM: Relocate single file doesn't display correct path after update
10237 Timeline with Envelope linked to clip position should display beats if transport is set to BPM
10225 Layergroup doesn't have FFT
10224 OSC query: address starting with "?" is not OSC specifications compliant
10223 Dropping a clip on the (empty) clip panel on startup doesn't work
10215 SMPTE offset is lost when you switch clip to timeline and save or switch decks
10213 Drag and drop highlight sticks when dropping an video effect (or preset) on empty layer transport clip thumbnail
10202 MM when expanding File Name field the rest of the file info disappears
10194 Deck select button's midi feedback clears the buttons On state
10191 Slice transform set to masking: newly dropped slices show pacmans
10138 OSC Output shortcuts are added to Default Preset
10125 Crossfader fade speed doesn't follow composition tempo in Fade(Legacy) mode
10121 OSC: can't select Jitterbug transition blend, (int 13 ) it selects HardLight too, as int 12
10119 Composition/group direction controls modify still image/source directions
10111 Groups don't show their 'Selected' OSC address
10104 Give Shaper more shapes
10090 Crop Parameters with a Min/Max value and linked to a dashboard, get reset when changing composition
10085 Can't drag a clip directly onto layer's playing clip slot in R6 release
10083 Renaming columns with "#" option doesn't persist in groups when removing columns
10082 Text Block, Alignment and Line Width
10073 HAP videos are missing 8 pixels at the bottom
10068 Shortcut mapping can make resolume appear hung if you have continuous input
10050 Shortcuts, Midi feedback has 2 options for stateless buttons, only the On state is sent as feedback
10037 Distribution of LGPL license
10033 ASS: Shave Ass... prefill with current name
10020 Text generators often show garbled characters
10019 Clip merge - Shift modifier not working for AV destination clips
10009 Text animator, animation starts from previous state on clip relaunch
9995 Bitcrusher Effect's internal sample rate range(?) doesn't update when you change resolume frame rate
9983 Dashboard link component slider playhead doesn't snap mouse correctly
9977 Clip's custom thumbnail gets reset to default when you remove audio track
9962 Default audio clip transport not applied to clip on import sometimes
9954 Shortcuts panel sorting by name doesn't sort by name correctly
9878 Default.xml gives problems when updating from Beta 2 to Beta 3
9848 Composition input slices can be set to Ignore opacity and Bypass/solo, but only when they're part of a multiselection
9842 Text Editor + Envelope creates crashes
9392 When duplicating a deck insert it right next to that deck
8729 Auto update experience - works, but can be improved
Thank You Thank You Thank You
It’s become a tradition, every year since 2012 we join the Black Friday shopping frenzy with a 50% discount. And every year more and more of you join the Resolume Family during this weekend. And isn't friends and family what Thanksgiving and the coming holidays are all about? Thank you for being part of the Resolume Family!
This year we’re very happy to have finally released Resolume 6 and the response from you has been amazing. Alex Lx Wilson from Comix posted his feedback on Facebook: "Resolume 6 is utterly mind blowing. It’s like they have read everything the community wanted and just did it :-D".
Thank you everybody for your overwhelmingly positive feedback this year!
[s]So, about the sale, It’s ON. 50% discount on everything you can find on our website. Footage, training, software, including educational and upgrades. It's on until Cyber Monday and it's not coming back until next year so stop reading this and start shopping.[/s]
The sale is now over, please do not email us that you missed it, we'll be back next year.
Resolume Avenue & Arena 6.0.1 Update
After just releasing 6.0.0, there's 6.0.1 already? Yes, here it is! Although we haven't found any huge showstoppers in 6.0.0, there's always improvements to be made. So we keep this truck on rolling.
We like JAY-Z. We gotta keep it movin'....
On to the next one
On to the next one
On to the next one
On to the next one
Download 6.0.1
[fold][/fold]
Fix List
10084 Slice transform effect Black BG switch doesn't make effect/BG black with bypassed slices
10064 Color/hue of Colorize effect from R5 composition is not imported correctly into R6 colorize effect
10063 Apphang accessing clip with missing track from R5 imported composition
10058 Auto mask effect breaks original alpha
10031 Twisted effect Twirl rotates the opposite direction as in R5
10030 Tunnel effect's far end tunnel point is closer than texture
10029 Tile effect's parameters work inverted compared to R5
10024 Mirror quad effect flip y works inverted compared to R5
10013 Freeze effect Y parameter freezes from Bottom on R6, in R5 it freezes from top
10008 Cube tiles effect flips texture upside down on tiles
9756 Pickup mode for animated params only works on Opacity
9559 Crash when opening ASIO device
10095 Brightness effect is not converted correctly from 5 to 6
10079 Multiple BMD cards in a system capturing black with R6, work with R5
10025 Radar effect trail and angle inverted in R6 compared to R5
9991 Wrap around soft-edge is no worky on R6, works in R5
7799 Slice transform cuts texture when dropped on clip by default
2392 GUI help
10159 BeatLoopr UI incorrect
10158 Importing Large JPEG & PNG (32000pixels wide) makes Resolume crash
10155 Group audio meters display the same as the composition audio meter
10117 Preferences are reset when opening 6.0.1 build after 6.0.0 build and vice versa
10077 Remove . (dot) from beginning of font names
10048 'Paste effects' removes destination clip's original effects
10046 Custom OSC output stays visible
10026 Stingy Sphere effect launch/init freezes rendering
9987 Artnet Error: WSASendMSG is not availible 10022
9958 Spout Video Source is Missing Alpha Type setting
9929 Clip / Layer / Group bypass & solo not applying fades on audio
9912 Deck can have no clips in hard to find case
9895 Fix pressing enter opening a random menu after opening a composition
9657 Preferences - Clip start offset not working
9587 Clip launches with last direction when comp direction pinned
9473 Metronome and FFT gain can overlap, if you have panels on the right
Resolume Avenue & Arena 6.0.0 Released!
After almost 2 months of beta, here is the final Resolume Avenue & Arena 6.0.0. Download is now open to everybody. Come and get it.
Thank you all for your feedback! Thanks to you we have been able to find and fix a lot of bugs and we think this version is ready for prime time.
This version can now open compositions from Avenue 4 and Arena 5. Simply select Composition > Open... from the Menu. Browse to ~/(My)Documents/Resolume Arena 5/compositions/ or ~/(My)Documents/Resolume Avenue 4/compositions/ and select the composition you would like to open. Double check if everything is working correctly. 99% of all your old composition settings should work just fine in version 6 but some things are not transferrable.
Please continue to send us your feedback. Because v6 can update itself we plan to release minor updates much more often. We have already started on 6.0.1...
Thank you all for your feedback! Thanks to you we have been able to find and fix a lot of bugs and we think this version is ready for prime time.
This version can now open compositions from Avenue 4 and Arena 5. Simply select Composition > Open... from the Menu. Browse to ~/(My)Documents/Resolume Arena 5/compositions/ or ~/(My)Documents/Resolume Avenue 4/compositions/ and select the composition you would like to open. Double check if everything is working correctly. 99% of all your old composition settings should work just fine in version 6 but some things are not transferrable.
Please continue to send us your feedback. Because v6 can update itself we plan to release minor updates much more often. We have already started on 6.0.1...
Download Resolume Avenue & Arena 6 Beta 3
KBK - Awakening The Beast
If you are into live visuals & motion graphics, KBK visuals is where it’s at.
Founded under the name of Kijkbuiskinderen in 2003, they’re super multidisciplinary with backgrounds in graphic design, animation, graffiti, photography, music et cetera. A collective of specialists, they expertly tie together the unending realm of visual art, installation, stage design, motion graphics and automation. It’s all about video and how video can relate to its surroundings. After having worked with the biggest artists at the coolest festivals, their work has already gone down in new-age history.
[fold][/fold]
They changed their name to KBK Visuals in 2012. Today, KBK is comprised of 10 people and they have all of it covered- be it management, 2D or 3D animation, operating, programming or research. Most of them carry multiple responsibilities. They often seek collaborations with other, not necessarily VJ-related, artists as well.
This brings us to Dutch megaevent- Awakenings.
Since 1997, Awakenings has been dropping relentless one-night parties and festivals. This year they hit 20 & to celebrate, the Easter rampage from April 13th-16th at the Gashouder was, for lack of a better word, Lit.
This Awakenings gig had robotic arms with Led screens on them. Just so cool. And as all things cool, super complex.
We caught up with the guys from KBK visuals to talk to us about the gig.
Thanks for doing this, guys.
It is pretty evident how KBK and Awakenings have grown together to create concert history. Since when & how has KBK been associated with Awakenings?
KBK has been associated with Awakenings for almost 10 years now. The first shows from 2008 until 2010 were in collaboration with Eyesupply, with KBK taking the task over fully in 2010. Over the course of the years Awakenings shows have become bigger and more elaborate, and we have grown with them. At this point we have provided visuals for well over 100 Awakenings shows.
The Gashouder is as beautiful as it is legendary. What do you keep in mind while designing shows here?
The Gashouder is a beautiful venue in and of itself. With its origins as a gasworks it’s easily recognizable by its circular shape, tall ceiling and industrial appearance. The fact that it’s cylindrical allows for stage designers to go nuts, and especially during Awakenings a lot of thought is put into creating an experience that is as breathtaking and immersive as possible. They never shy away from complex and often massive LED setups. Whenever a new edition comes along we try to pay as much attention as we can to our relation to the lights and lasers, so we can create show that works aesthetically as well as melting faces.
Tell us about your rig at Awakenings.
For pretty much all editions of Awakenings we use one or more heavy duty laptops running Resolume Arena to act as servers. At the moment we are using custom built Clevo laptops. These laptops capture HD inputs from other laptops, mixers and SDI camera feeds via a capture device that is supported by Resolume, like the Blackmagic Ultrastudio 4K. The servers act as a kind of routing system and are used to distribute and chase the content across the various screens, as well as overlaying logos and additional graphics.
With this setup we can use the huge LED rig to its full potential, and it’s flexible enough that we can change things on the fly. This is incredibly valuable, as it’s not unusual for ideas to come up during the show, and Resolume allows us to quickly make changes and add things to the set.
When you do something groundbreaking, so are the challenges. Tell us about your biggest challenges on the Easter gig & how did you over- come them?
Every new edition of Awakenings provides new challenges, and we often get inspired by the technological curveballs that get thrown at us.
When Awakenings told us they were going to hire some industrial robotic arms and put LED screens on them, we knew we had to do something creative with them to take it to the next level.
The arms are basically repurposed factory tools, and their motion is pre-programmed and triggered live by a dedicated operator. We wanted to figure out a way to translate that motion to the visuals by using the rotation of the screens on the arms, and we did.
Merijn came up with the idea to stick iPhones to the back of the screens and use them to read out the phone’s accelerometer.
He approached our MaxMSP specialist Sem, who took the idea further and wrote a patch that translated the Phone’s tilt information to x/y/z rotation in 3d space and transmitted that to a laptop running Max in the front of house.
Sem created some custom visuals that made use of this data, which were then captured by our main Resolume server and sent to the screens on the robot arms.
The whole project was conceived and executed within a matter of days.
For those of you who want to dig a bit deeper into this, here is a bit of technical gebabble, as described by KBK, “The software that’s generating the live rendered physics was built with Max 7. Each of the three robo screens has its own compiled version of a patch that renders the physics in real time, based on the angle of the iPhones. Each patch now has 3 scenes and individual parameters like color selection of the lights and size of the objects. Every patch has a spout output and there is one patch combining all three Spout outputs to be sent to the main Resolume computer via TCPSpout. There it’s imported as a Spout input and scaled to fit the composition. All the apps are connected over a local network via UDP. This way it’s also possible to control all the individual apps with one controller on another computer. The laptop running the apps was tucked away so this came in very handy. There’s one central control app (called OSCBOT) not only controlling the physics renders but also controlling Resolume dashboard links with the angles from the iPhones. This way we can rotate visuals in the opposite direction to the rotation of the robot arms so it looks like the visuals are standing still while the robots are moving.”
Just amazing. You guys do make complicated rigs seem like child's play :)
We put a lot of effort into creating inputmaps that give us a comprehensive view of the available screens and allow us to effectively distribute footage across them. After we receive the stage designs and info on the LED setup, we think about where we want to place our footage during the show, if we want to see it full scale across multiple screens, duplicated or a bit of both. We build our inputmap with as much flexibility as possible in mind while trying to maintain a composition of manageable size.
Needless to say a powerful computer allows for larger scale compositions, which can in turn open up new possibilities as far as scaling your content goes. In the case of large setups the screens are often spread across multiple outputs. We often use Datapath X4 display wall controllers to split our signal across multiple outputs if we really need to cover a lot of pixels.
Are there any tips you would like to give budding visual artists out there? Hardware/ Software/ Life related?
We started small, doing all kinds of underground shows and developing our skills from the ground up. A lot of that DIY mentality hasn’t changed.
We still try out strange ideas (like sticking iPhones to the back of LED screens) and are people who generally enjoy solving the puzzles that a show can present us in a creative way. Quality comes with practice, and practice involves failure.
Also, make sure to drink a lot of water and bananas are a healthy source of potassium and vitamin c.
Yum. We're going to get cracking on those bananas right away, all sorts of pun intended.
Thanks for talking to us, guys!
KBK is: Freek Braspenning, Merijn Meijers, Luuk Meuffels, Tristan Gieler, Eva Imming, Marike Verbiest, Elisa Zaros, Chanon Satthum, Kees van Duyn and Sem Schreuder.
Check out more of their work on their website, vimeo and instagram.
Resolume Avenue & Arena 6 Beta 2 Available Now
It's less then two weeks since we released Resolume 6 Beta 1 and here is Beta 2! In this version we fixed a lot of crashes and made many improvements. Please log in to your account and download this second Beta. Let us know on the forum how it goes!
Thank You!
When we released Resolume 6 two weeks ago, we must admit, we were quite nervous. But we were overwhelmed by all the positive response from so many of you! It's so nice to see your enthusiasm for something we have worked so hard on for so long. Brenton March sums it all up with his top comment on Facebook: "YOU DID IT! you fixed EVERYTHING! the media manager alone makes me smile so hard, but all the other stuff, the custom UI, the new grouping system, wow. and 64 BIT!"
And we love how sometimes the little things matter the most. Cosmowe says on the forum: "OK...I'm done!.....the scrollbar is Midi mappable!!!!! :-)" And Nils Voges comments on Facebook: "wooohooo 'next-button'! major improvements! thank you!"
Ryan Whitmer expressed his joy with this gif:
Thank you all for making us smile and glow with pride :-)
Quartz Composer Removed
It wasn't all fun and giggles last week, unfortunately we had to make the difficult decision to remove Quartz Composer playback from Resolume 6. Quartz Composer was causing a lot of bugs and crashes that are impossible for us to fix because it's really not made to be used in a multi-threaded rendering application. Apple has abandoned Quartz Composer for years already so these problems are not going to be fixed. Of course Quartz Composer playback is still in trusty old Avenue 4 and Arena 5 and it will always stay there.
Thank You!
When we released Resolume 6 two weeks ago, we must admit, we were quite nervous. But we were overwhelmed by all the positive response from so many of you! It's so nice to see your enthusiasm for something we have worked so hard on for so long. Brenton March sums it all up with his top comment on Facebook: "YOU DID IT! you fixed EVERYTHING! the media manager alone makes me smile so hard, but all the other stuff, the custom UI, the new grouping system, wow. and 64 BIT!"
And we love how sometimes the little things matter the most. Cosmowe says on the forum: "OK...I'm done!.....the scrollbar is Midi mappable!!!!! :-)" And Nils Voges comments on Facebook: "wooohooo 'next-button'! major improvements! thank you!"
Ryan Whitmer expressed his joy with this gif:
Thank you all for making us smile and glow with pride :-)
Quartz Composer Removed
It wasn't all fun and giggles last week, unfortunately we had to make the difficult decision to remove Quartz Composer playback from Resolume 6. Quartz Composer was causing a lot of bugs and crashes that are impossible for us to fix because it's really not made to be used in a multi-threaded rendering application. Apple has abandoned Quartz Composer for years already so these problems are not going to be fixed. Of course Quartz Composer playback is still in trusty old Avenue 4 and Arena 5 and it will always stay there.
Resolume Avenue & Arena 6 Beta Available Now!
Ooh boy are we ever excited to finally show what we have been working on for years now: Resolume Avenue and Arena version 6. This is by far the biggest release we have ever done. It has a completely rewritten video rendering engine that is an order of magnitude faster than the previous so you can play more layers, higher resolution video and thus bigger stages.
Checkout the video to see the highlights of version 6 and checkout the What's New page for more details.
Beta
Because there is so much new it still has a few rough edges but we could not wait any longer we wanted to share this beta with you now. We need your help in the coming months to find the last few bugs and give us feedback. Together we'll tame this beast and have it ready for main stage as soon as possible. It's available for all Resolume customers so please log in to your account and hit the download.
Buy Now! (limited time offer)
Buy Resolume now because only now you get both Arena 5 AND Arena 6 for the price of one. Or Avenue 4 AND Avenue 6 for the price of one. This offer applies while Resolume 6 is in beta, so don't wait too long. Did you buy Avenue or Arena in the past couple of weeks? Contact us and we'll work something out.
Checkout the video to see the highlights of version 6 and checkout the What's New page for more details.
Beta
Because there is so much new it still has a few rough edges but we could not wait any longer we wanted to share this beta with you now. We need your help in the coming months to find the last few bugs and give us feedback. Together we'll tame this beast and have it ready for main stage as soon as possible. It's available for all Resolume customers so please log in to your account and hit the download.
Buy Now! (limited time offer)
Buy Resolume now because only now you get both Arena 5 AND Arena 6 for the price of one. Or Avenue 4 AND Avenue 6 for the price of one. This offer applies while Resolume 6 is in beta, so don't wait too long. Did you buy Avenue or Arena in the past couple of weeks? Contact us and we'll work something out.
New Footage Releases: Two new faces!
We're stoked to welcome two new amazing content creators to the label.
First up is Julius Horsthuis, who drops some amazing fractal work. Take it from a person who thinks most fractals are as boring as broccoli, this is something special.
Get Cathedral from Resolume Footage
Then we welcome Rohan Gopalan, whose first release is the chronicle of ParticleMan.
Get ParticleMan from Resolume Footage
And closing the ranks is Muzencab, who is up to his usual retina breaking routine.
Get Primitve from Resolume Footage
First up is Julius Horsthuis, who drops some amazing fractal work. Take it from a person who thinks most fractals are as boring as broccoli, this is something special.
Get Cathedral from Resolume Footage
Then we welcome Rohan Gopalan, whose first release is the chronicle of ParticleMan.
Get ParticleMan from Resolume Footage
And closing the ranks is Muzencab, who is up to his usual retina breaking routine.
Get Primitve from Resolume Footage