Thank You Thank You Thank You

BlackFridayScreenShot.png
It’s become a tradition, every year since 2012 we join the Black Friday shopping frenzy with a 50% discount. And every year more and more of you join the Resolume Family during this weekend. And isn't friends and family what Thanksgiving and the coming holidays are all about? Thank you for being part of the Resolume Family!

This year we’re very happy to have finally released Resolume 6 and the response from you has been amazing. Alex Lx Wilson from Comix posted his feedback on Facebook: "Resolume 6 is utterly mind blowing. It’s like they have read everything the community wanted and just did it :-D".
Thank you everybody for your overwhelmingly positive feedback this year!

[s]So, about the sale, It’s ON. 50% discount on everything you can find on our website. Footage, training, software, including educational and upgrades. It's on until Cyber Monday and it's not coming back until next year so stop reading this and start shopping.[/s]

The sale is now over, please do not email us that you missed it, we'll be back next year.

Resolume Avenue & Arena 6.0.1 Update

resolume-601.png
After just releasing 6.0.0, there's 6.0.1 already? Yes, here it is! Although we haven't found any huge showstoppers in 6.0.0, there's always improvements to be made. So we keep this truck on rolling.

We like JAY-Z. We gotta keep it movin'....

On to the next one
On to the next one
On to the next one
On to the next one

Download 6.0.1


[fold][/fold]
Fix List
10084 Slice transform effect Black BG switch doesn't make effect/BG black with bypassed slices
10064 Color/hue of Colorize effect from R5 composition is not imported correctly into R6 colorize effect
10063 Apphang accessing clip with missing track from R5 imported composition
10058 Auto mask effect breaks original alpha
10031 Twisted effect Twirl rotates the opposite direction as in R5
10030 Tunnel effect's far end tunnel point is closer than texture
10029 Tile effect's parameters work inverted compared to R5
10024 Mirror quad effect flip y works inverted compared to R5
10013 Freeze effect Y parameter freezes from Bottom on R6, in R5 it freezes from top
10008 Cube tiles effect flips texture upside down on tiles
9756 Pickup mode for animated params only works on Opacity
9559 Crash when opening ASIO device
10095 Brightness effect is not converted correctly from 5 to 6
10079 Multiple BMD cards in a system capturing black with R6, work with R5
10025 Radar effect trail and angle inverted in R6 compared to R5
9991 Wrap around soft-edge is no worky on R6, works in R5
7799 Slice transform cuts texture when dropped on clip by default
2392 GUI help
10159 BeatLoopr UI incorrect
10158 Importing Large JPEG & PNG (32000pixels wide) makes Resolume crash
10155 Group audio meters display the same as the composition audio meter
10117 Preferences are reset when opening 6.0.1 build after 6.0.0 build and vice versa
10077 Remove . (dot) from beginning of font names
10048 'Paste effects' removes destination clip's original effects
10046 Custom OSC output stays visible
10026 Stingy Sphere effect launch/init freezes rendering
9987 Artnet Error: WSASendMSG is not availible 10022
9958 Spout Video Source is Missing Alpha Type setting
9929 Clip / Layer / Group bypass & solo not applying fades on audio
9912 Deck can have no clips in hard to find case
9895 Fix pressing enter opening a random menu after opening a composition
9657 Preferences - Clip start offset not working
9587 Clip launches with last direction when comp direction pinned
9473 Metronome and FFT gain can overlap, if you have panels on the right

Resolume Avenue & Arena 6.0.0 Released!

After almost 2 months of beta, here is the final Resolume Avenue & Arena 6.0.0. Download is now open to everybody. Come and get it.
resolume-6-feisar.png
Thank you all for your feedback! Thanks to you we have been able to find and fix a lot of bugs and we think this version is ready for prime time.

This version can now open compositions from Avenue 4 and Arena 5. Simply select Composition > Open... from the Menu. Browse to ~/(My)Documents/Resolume Arena 5/compositions/ or ~/(My)Documents/Resolume Avenue 4/compositions/ and select the composition you would like to open. Double check if everything is working correctly. 99% of all your old composition settings should work just fine in version 6 but some things are not transferrable.

Please continue to send us your feedback. Because v6 can update itself we plan to release minor updates much more often. We have already started on 6.0.1...

Download Resolume Avenue & Arena 6 Beta 3

We're soldiering on towards the final 6.0.0 release, here is Beta 3. Again, many crashes have been fixed, bugs squashed, pencils sharpened. Perhaps it's time for you to try this version on a gig?
Screen Shot 2017-10-10 at 13.18.43.png
Please log in to your account and download Beta 3. Let us know on the forum how it goes!

KBK - Awakening The Beast

10155221079269153.jpeg
If you are into live visuals & motion graphics, KBK visuals is where it’s at.

Founded under the name of Kijkbuiskinderen in 2003, they’re super multidisciplinary with backgrounds in graphic design, animation, graffiti, photography, music et cetera. A collective of specialists, they expertly tie together the unending realm of visual art, installation, stage design, motion graphics and automation. It’s all about video and how video can relate to its surroundings. After having worked with the biggest artists at the coolest festivals, their work has already gone down in new-age history.
[fold][/fold]
Screen Shot 2017-08-29 at 17.50.59.png
They changed their name to KBK Visuals in 2012. Today, KBK is comprised of 10 people and they have all of it covered- be it management, 2D or 3D animation, operating, programming or research. Most of them carry multiple responsibilities. They often seek collaborations with other, not necessarily VJ-related, artists as well.

23778811865_59884a60e4_k.jpg
This brings us to Dutch megaevent- Awakenings.



Since 1997, Awakenings has been dropping relentless one-night parties and festivals. This year they hit 20 & to celebrate, the Easter rampage from April 13th-16th at the Gashouder was, for lack of a better word, Lit.

10155229777584153.jpeg
10155229769474153.jpeg
This Awakenings gig had robotic arms with Led screens on them. Just so cool. And as all things cool, super complex.

We caught up with the guys from KBK visuals to talk to us about the gig.

Thanks for doing this, guys.

It is pretty evident how KBK and Awakenings have grown together to create concert history. Since when & how has KBK been associated with Awakenings?
KBK has been associated with Awakenings for almost 10 years now. The first shows from 2008 until 2010 were in collaboration with Eyesupply, with KBK taking the task over fully in 2010. Over the course of the years Awakenings shows have become bigger and more elaborate, and we have grown with them. At this point we have provided visuals for well over 100 Awakenings shows.

The Gashouder is as beautiful as it is legendary. What do you keep in mind while designing shows here?

10155229760294153.jpeg
The Gashouder is a beautiful venue in and of itself. With its origins as a gasworks it’s easily recognizable by its circular shape, tall ceiling and industrial appearance. The fact that it’s cylindrical allows for stage designers to go nuts, and especially during Awakenings a lot of thought is put into creating an experience that is as breathtaking and immersive as possible. They never shy away from complex and often massive LED setups. Whenever a new edition comes along we try to pay as much attention as we can to our relation to the lights and lasers, so we can create show that works aesthetically as well as melting faces.

10155219332029153.jpeg
Tell us about your rig at Awakenings.

For pretty much all editions of Awakenings we use one or more heavy duty laptops running Resolume Arena to act as servers. At the moment we are using custom built Clevo laptops. These laptops capture HD inputs from other laptops, mixers and SDI camera feeds via a capture device that is supported by Resolume, like the Blackmagic Ultrastudio 4K. The servers act as a kind of routing system and are used to distribute and chase the content across the various screens, as well as overlaying logos and additional graphics.

video hardware flowchart ADE 2016-page-001.jpg
With this setup we can use the huge LED rig to its full potential, and it’s flexible enough that we can change things on the fly. This is incredibly valuable, as it’s not unusual for ideas to come up during the show, and Resolume allows us to quickly make changes and add things to the set.


When you do something groundbreaking, so are the challenges. Tell us about your biggest challenges on the Easter gig & how did you over- come them?

Every new edition of Awakenings provides new challenges, and we often get inspired by the technological curveballs that get thrown at us.
When Awakenings told us they were going to hire some industrial robotic arms and put LED screens on them, we knew we had to do something creative with them to take it to the next level.

Screen Shot 2017-08-29 at 17.50.14.png
Screen Shot 2017-08-29 at 17.50.33.png
The arms are basically repurposed factory tools, and their motion is pre-programmed and triggered live by a dedicated operator. We wanted to figure out a way to translate that motion to the visuals by using the rotation of the screens on the arms, and we did.



Merijn came up with the idea to stick iPhones to the back of the screens and use them to read out the phone’s accelerometer.

X.png
Y.png
Z.png
He approached our MaxMSP specialist Sem, who took the idea further and wrote a patch that translated the Phone’s tilt information to x/y/z rotation in 3d space and transmitted that to a laptop running Max in the front of house.

Schermafbeelding 2017-05-10 om 21.04.41.png
Sem created some custom visuals that made use of this data, which were then captured by our main Resolume server and sent to the screens on the robot arms.

cropped1.png
cropped2.png
The whole project was conceived and executed within a matter of days.

For those of you who want to dig a bit deeper into this, here is a bit of technical gebabble, as described by KBK, “The software that’s generating the live rendered physics was built with Max 7. Each of the three robo screens has its own compiled version of a patch that renders the physics in real time, based on the angle of the iPhones. Each patch now has 3 scenes and individual parameters like color selection of the lights and size of the objects. Every patch has a spout output and there is one patch combining all three Spout outputs to be sent to the main Resolume computer via TCPSpout. There it’s imported as a Spout input and scaled to fit the composition. All the apps are connected over a local network via UDP. This way it’s also possible to control all the individual apps with one controller on another computer. The laptop running the apps was tucked away so this came in very handy. There’s one central control app (called OSCBOT) not only controlling the physics renders but also controlling Resolume dashboard links with the angles from the iPhones. This way we can rotate visuals in the opposite direction to the rotation of the robot arms so it looks like the visuals are standing still while the robots are moving.”

Just amazing. You guys do make complicated rigs seem like child's play :)
We put a lot of effort into creating inputmaps that give us a comprehensive view of the available screens and allow us to effectively distribute footage across them. After we receive the stage designs and info on the LED setup, we think about where we want to place our footage during the show, if we want to see it full scale across multiple screens, duplicated or a bit of both. We build our inputmap with as much flexibility as possible in mind while trying to maintain a composition of manageable size.

Awakenings ADE 2016 stageplot-page-004.jpg
KBK_INPUTMAP-AWAKE-ADE_V3.jpg
Needless to say a powerful computer allows for larger scale compositions, which can in turn open up new possibilities as far as scaling your content goes. In the case of large setups the screens are often spread across multiple outputs. We often use Datapath X4 display wall controllers to split our signal across multiple outputs if we really need to cover a lot of pixels.


28950997861_3b0740b34a_k.jpg
Are there any tips you would like to give budding visual artists out there? Hardware/ Software/ Life related?
We started small, doing all kinds of underground shows and developing our skills from the ground up. A lot of that DIY mentality hasn’t changed.

18941729603_2882e0dcab_k.jpg
We still try out strange ideas (like sticking iPhones to the back of LED screens) and are people who generally enjoy solving the puzzles that a show can present us in a creative way. Quality comes with practice, and practice involves failure.

36716645686_c320935725_k.jpg
Also, make sure to drink a lot of water and bananas are a healthy source of potassium and vitamin c.


Yum. We're going to get cracking on those bananas right away, all sorts of pun intended.

Thanks for talking to us, guys!

KBK is: Freek Braspenning, Merijn Meijers, Luuk Meuffels, Tristan Gieler, Eva Imming, Marike Verbiest, Elisa Zaros, Chanon Satthum, Kees van Duyn and Sem Schreuder.

18939721544_26ac0d1593_k.jpg
Check out more of their work on their website, vimeo and instagram.

Resolume Avenue & Arena 6 Beta 2 Available Now

It's less then two weeks since we released Resolume 6 Beta 1 and here is Beta 2! In this version we fixed a lot of crashes and made many improvements. Please log in to your account and download this second Beta. Let us know on the forum how it goes!
v6-thank-you-2.png
Thank You!
When we released Resolume 6 two weeks ago, we must admit, we were quite nervous. But we were overwhelmed by all the positive response from so many of you! It's so nice to see your enthusiasm for something we have worked so hard on for so long. Brenton March sums it all up with his top comment on Facebook: "YOU DID IT! you fixed EVERYTHING! the media manager alone makes me smile so hard, but all the other stuff, the custom UI, the new grouping system, wow. and 64 BIT!"

And we love how sometimes the little things matter the most. Cosmowe says on the forum: "OK...I'm done!.....the scrollbar is Midi mappable!!!!! :-)" And Nils Voges comments on Facebook: "wooohooo 'next-button'! major improvements! thank you!"

Ryan Whitmer expressed his joy with this gif:
tenor.gif
Thank you all for making us smile and glow with pride :-)

Quartz Composer Removed
It wasn't all fun and giggles last week, unfortunately we had to make the difficult decision to remove Quartz Composer playback from Resolume 6. Quartz Composer was causing a lot of bugs and crashes that are impossible for us to fix because it's really not made to be used in a multi-threaded rendering application. Apple has abandoned Quartz Composer for years already so these problems are not going to be fixed. Of course Quartz Composer playback is still in trusty old Avenue 4 and Arena 5 and it will always stay there.

Resolume Avenue & Arena 6 Beta Available Now!

Ooh boy are we ever excited to finally show what we have been working on for years now: Resolume Avenue and Arena version 6. This is by far the biggest release we have ever done. It has a completely rewritten video rendering engine that is an order of magnitude faster than the previous so you can play more layers, higher resolution video and thus bigger stages.



Checkout the video to see the highlights of version 6 and checkout the What's New page for more details.

Beta
Because there is so much new it still has a few rough edges but we could not wait any longer we wanted to share this beta with you now. We need your help in the coming months to find the last few bugs and give us feedback. Together we'll tame this beast and have it ready for main stage as soon as possible. It's available for all Resolume customers so please log in to your account and hit the download.

Buy Now! (limited time offer)
Buy Resolume now because only now you get both Arena 5 AND Arena 6 for the price of one. Or Avenue 4 AND Avenue 6 for the price of one. This offer applies while Resolume 6 is in beta, so don't wait too long. Did you buy Avenue or Arena in the past couple of weeks? Contact us and we'll work something out.

New Footage Releases: Two new faces!

We're stoked to welcome two new amazing content creators to the label.

First up is Julius Horsthuis, who drops some amazing fractal work. Take it from a person who thinks most fractals are as boring as broccoli, this is something special.


Get Cathedral from Resolume Footage

Then we welcome Rohan Gopalan, whose first release is the chronicle of ParticleMan.

Get ParticleMan from Resolume Footage

And closing the ranks is Muzencab, who is up to his usual retina breaking routine.

Get Primitve from Resolume Footage

Cosmic Connection with Total Unicorn

“On a breezeless day, in total darkness, on the underside of the planet, somewhere in Austin, The Protocorn pulled a laptop from a rock and called itself Single Unicorn. Drawn to the roiling lumps of the sound waves, other corns appeared: an impossible trio. The Unicorn became Total.“
AlicornCup06.jpg
What do you get when you put a composer, visual artist and choreographer together? Cool content.
Thrown in a unicorn.. and things get cosmic.[fold][/fold]

Enter Total Unicorn.

image44.png
A performance-based group, with multiple twists: Composer Lyman churns out some serious grooves.
Consciousness-expanding, hallucinogenic, dope.

Visual specialist Stephen backs the music up with some crazy illustration. Layers, colors,
dimensions- all if it synced to make sense in different parallel universes.

AlicornCup04.jpg
Lindsey, the choreographer, perfectly rounds out the performance with resounding energy & elysian
moves. Man, these Unicorn’s know how to tune in.

Total Unicorn 2.jpg
We caught up with these guys to talk about their show, and the world they live in. Try and see if we can bring some of that awesome sauce to Mother Earth.

It all began when, according to Lyman, Stephen had an idea about the visual delivery of Aesthetic Acid- that you could dose yourself or others with beauty itself, and asked to illustrate that idea with music.

“He then proposed we do this live, to dose entire audiences with our Aesthetic Acid, on a mass or semi-mass scale. Thus was born the idea of Total Unicorn. Lindsey (Unicorn Pink) happened upon one of these happenings, and offered to add a dance physicality to things.”

CloudDance.jpg
Total Unicorn say they were complete when the three dimensions of vision, sound and dance were present in equal quantities. But the journey begins with the Music.

image49.jpg
image21.jpg
image29.jpg
Says Stephen, “The music usually starts the conversation. Often times, a moist concept forms in the dark. The witch reads the coffee grounds, the oracle orates, etc. Nowadays, story is critical when we’re making new material. We like pieces that introduces a new character, or that can elaborate on our backstory. I like to make apocryphal stuff about us. Like, if you’re paying attention, there’s a universe to discover.”

AlicornCup03.jpg
Checkout some of their work here:



When asked about his process of creating the audio, Lyman says it starts very simply with a beat, sequence or sample that catches his ear. It then gets run through various electronic and virtual processes- which adds a pulse and makes the sound breathe. Companion sounds are then added and with EQ, compression and other “nurturing” elements, the whole breathes as one. “There is no premeditated idea of what should be the sound. The sound comes to life, and tells me what it needs, and I attempt to deliver those goods to the best of my ability.”

Total Unicorn 3.jpg
About his visual design, Stephen has a pretty cool process. He loves creating narratives. These ideas only evolve when he plays around with contributing “items”.

Inspiration.png
“I have these huge libraries of rotoscoped images, 3d models and vector artworks that I’ve created over the years. I synthesize things with those, to get warmed up. Also, I like to do image research at the beginning of each new piece, and explore an obscure art movement, subculture, mythology, memes, mimes and different times”

Artbuild.png
“I love creating costumes from vegetables and auto parts, and I love modeling environments in 3D. I could spend a day just working on some filigree or other tiny detail. I suppose that I could sketch things out, and not waste so much time, but I would miss out on the spontaneous hexplosions.”

Hardware & software-wise, these guys have a lot of components coming together to create their vision.

Lyman recommends Abelton which he uses to build and indulge in the complete mutation of sound of any of the DAWs out there. Pro Tools is occasionally used as well. He uses a lot of secret and not so secret plug in mutation tools (the special sauce) which help break down and reassemble the component parts into music. Analog sources (Moog Sub-37, Realistic MG-1, Elektron Analog RYTM, Little Korg boxes, etc.) meet digital sources (Native Instruments, Sugar Bytes, Glitchmachines, et al) and “hilarity ensues.”

Total Unicorn 5.jpg
Total Unicorn 6.jpg
On the visual side, Stephen use the Adobe suite and Cinema 4D to produce animations. Some of it is cel, 2D, a lot is 3D and they occasionally shoot some live action on green screen. Stephen then distills that in After Effects and renders it for Resolume.

Total Unicorn 7.jpg
IMG_4564.JPG
IMG_4574.JPG
IMG_4573.JPG
“There, it’s chewed up and broken down into digestible proteins. Resolume adds the presence, the performative quality, and the seasoning. Effects are added, and clips are broken up and cue points are programmed. If mapping is needed, if audio-reactivity is required, then a sacrifice is made, and the ancients are satisfied."

IMG_4565.JPG
Resolume, as per Stephen, is the most straightforward, reliable and affordable tool for performing live projections. “I encourage a lot of my motion graphics friends starting out with live visuals to give it a go. The DXV codec is one of its strongest attributes, in my opinion. It makes performing with it, across operating systems, very stable.”

Total Unicorn 8.jpg
“I have actually done shows with artists using other applications and watched them crash or get bogged down with their clips at critical moments, while Resolume powers through. It’s insane how many layers of HD I can mix with in real-time on a laptop. Also, the interface is so intuitive. It’s really easy to visualize my composites when I can see thumbnails, and the layering is reminiscent of most editing programs, so that felt very familiar right away. I can label everything and plot my set left to right. It feels very natural, like writing.“

Total Unicorn 9.jpg
Lindsey has a “library” of moves of her own. They are essentially things that look cool in the mirror. “I then combine those with other moves from memes, GIFs and Youtube videos. Finally, I season with aimless flopping, slo-mo sequences, and feigned distress.”



Total Unicorn.jpg
When they perform live, Lyman runs Ableton Live with an APC40 Controller, a vintage Memory Man and a Red Panda Particle for a few delays and effects, the Moog Sub Phatty for sequences, all running through a Native Instruments Komplete Audio 6. He also just picked up an Electron Octatrack- “so once I get my head around that universe I think the music will migrate into the boxes and the computer will stay at home.”

Stephen’s setup is, partially, a holdover from a time when he was using slower laptops. One runs Arena- used to drive the projections on the larger screen behind the band. The second runs Avenue- drives our smaller, free-standing vertical screens.
“I still have this Livid Block from several years ago which just keeps on ticking. That triggers effects, clips, mixes layers, and I use the knobs for time scrubbing clips on the fly. I also use this old Korg drum pad to trigger video cues so I can play them rhythmically. And there is a game controller (or whatever other type of USB controller I can get my hands on) to trigger clips on the smaller machine. I run this old Max patch that converts the controller signals to MIDI (or OSC)-kind of like a primitive version of OSCulator.”

Lindsey has the most interesting piece of equipment of all. A liquid spine with all the attached accoutrements.

Total Unicorn 10.jpg
Essentially believing in freestyle, Stephen creates the visuals to the track. But when they perform, it’s being triggered live by his living hands. :)

They decided, early on, not to have everything triggered automatically by one machine. Says Stephen, “The performance is essential. Rehearsal, repetition, regeneration. I mean, there are moments of improvisation, but we like to keep it tight.”

Lindsey’s dancing is a combination of choreography and improvisation. “On one hoof it’s important for me to know when the musical changes occur, but on the other hoof I need to keep it loose enough to be able to adapt to different situations as they occur. “

When asked about where Total Unicorn draws inspiration from Stephen said,“ From everything and everywhere. It’s all blended in the hyperspindle: the part of the brain filled with the softest, richest, most flavorful cream. Our cream is abundant, allowing the spindle to swell.“

Hmm.. Until we see you again, ponder on this:

LordRamakorn+Minions.jpg
"The Unicorn is perceived as this fanciful, sweet creature, but it’s really kind of terrifying. A Unicorn can be anything to anybody, and since few have seen one in person it gives us a freedom to be who we are, without fixed ideas or boundaries."

Photo Credits: Allison Turrell, Celesta Danger and Maye Marley

Examining the Executioner: Excision

Excision. The man who has taken over the interwebz along with his mean machine: The Paradox.

For those living under a rock, Excision dropped some gigantic virtual bombs with his latest live experience “The Paradox”, on tour since Jan 2017. Forget at an actual gig, even if you’re at home looking at some videos on your phone, it is guaranteed to make your jaw drop. The rig looks deceptively simple. In reality, far, far from it. Deliciously seamless LED, a mobile DJ fascia, brilliant lighting, and slamming special effects- The Paradox is truly one of a kind. And we must say, has Excision written all over it.

imageedit_12_9111411560.jpg
All The Paradox shows are run by visual moguls Beama. We caught up with Brady Villadsen and Butz to understand what goes down in creating & running this monster, day after day. [fold][/fold]

Thanks much for doing this, guys! *tips hat

imageedit_2_4879049289.jpg
To start off, lets get the guys to give us some background about Beama.

BUTZ: "We got started by being inspired at Shambhala. The Fractal Forrest at Shambhala had a huge video system 10 years ago. I had the opportunity to volunteer under Gordon Blunt from Blunt Factory visuals and he got me started."

fractal forest.jpg
"There was very little visual arts in our home town of Calgary so we picked up a few projectors, a triplehead2go and a Mac Pro Running Modul8. Our first big gig was the Pagoda Stage at Shambhala, there we met Ben Leonard who is now one of our main Animators. After he joined the team we started doing video Mapping gigs with pixel perfect content. We started doing mapping before Mapping software was available and it was much more difficult back then to map a building. We used to take the projectors onsite and map the buildings through the projector using illustrator. Then we would go home make the content and come back and try to set the projector up in the exact same place."

"In 2012 two weeks after Mad Mapper came out I hit the road with Excision with our first touring stage called X Vision and ever since we have been working year-round on Excision tours and festival shows."

Excision EDC.jpg
executioner.jpg
"The Executioner was our first time- coded show using the D3 and Resolume. We used the D3 for its auto calibration features which became very valuable at Coachella in 2013. At Coachella we had a 15 minute change over to focus, map and blend two Christie Hd35K projectors. Vello Virkhaus was the house VJ and was very skeptical of Beama’s claims but later did a series of speeches which praised our setup. To date the Paradox is our flagship tour and employs our animators Ben Leonard and Noah Freeman full time for a year leading up to the tour. Along with other tours such as Seven lions and Datsik."


seven lions- PHOTO CRED NICK CaHill.gif
datsik ninja nation.jpg
Brady: "I’m a recent addition to the Beama team, I’ve known everyone through the Shambhala music festival for years. I was hired for the paradox after DJ Shadow's the mountain will fall tour. I really enjoy how diverse Beama is with their wide range of clients. It was a natural fit but still allowed me to work with friendly companies such as V-Squared labs and VJCLA."

Brady believes that the content of the Paradox tries to fit a large production rock show more than a standard loop based EDM event.  He affirms that the level of excellence required by Beama and Jeff (Excision) are the highest of any tour that he has worked on.

Let’s find out why.

The Paradox is a modular set with 110 meters of 5 mm LED. Straight up, the first question that jumps to our mind is how the crew manages so many back to back tours- From load in to out.

Turns out, there are 5-6 variations of the Paradox, with some basic equations. It has been specifically engineered with a self-climbing truss system over motors, so that twice as many fixtures & video panels can be crammed into a venue.

Says Brady,“The Paradox is an experience that has overwhelming properties to our audience. It's a very demanding tour with multiple 12 show runs. On the 2017 tour, we loaded in and out 360 semi trucks of equipment over 10 weeks. Everyone on this tour is multi-disciplined and wears several hats.  You're expected to be up, building truss, hanging panels and wiring systems with all the other crew.  I was actually the LED tech as well as media server/digital systems tech. Personally, I spend a lot of time eating healthy and not drinking.  That being said several crew members have the most impressive liquor constitutions I have ever seen.”

Aren’t we surprised? ;)

imageedit_3_6671769127.jpg
imageedit_4_7395358979.jpg
The next thing that struck us about this monster is the content. From robots shooting flames, to rampaging dinosaurs, to angry gorillas- it is a mech geek’s wildest dreams come true. It’s oh so cool.
All of this has been developed by longtime Beama & Excision Animator Ben Leonard. Also, the man behind the robotic T-rex & Robo Kitty fame.

“I've been working with Jeff for a long time now, and he pretty much trusts me to do whatever I want when it comes to content. Most of the time when given a song to animate, I'll just listen to it several times on headphones with my eyes closed, and whatever pops into my head is what I'll run with.
After a lifetime of saturating my brain with comics, anime, graffiti, video games and cheesy horror movies, my mind can wander into some weird places. I love making robots, aliens and heavy mecha inspired designs so a lot of that goes into the Paradox. Sometimes I will base my animations around a specific movement, like the camera moving up and down. Then I will build a scene around that movement, like an elevator dropping or a spaceship blasting off. But really, when making the content, it comes down to the music and what jumps into my head while I listen to it.”


imageedit_8_7231535453.jpg
imageedit_7_8006971389.jpg
imageedit_6_3351357311.jpg
So, how much studio time did Ben spend creating this stuff, you ask?
“I'm afraid to tell you how many hours it takes to make the Paradox content each year. Mostly I'm afraid to count that high. Let's put it this way, I'm working on next years content right now.”

Whew. As you let that sink in, we’re going to opt for a cure for our next itch- The dinosaurs. Were our eyes fooling us or does the Fascia LED actually rise for the CO2 fumes?



“Yes you are correct, our DJ booth is motorized and actually controlled by Jeff(Excision). We make sure to have different animation looks set for each song depending upon the booth state. This is a custom stage piece that was created when the Paradox was first designed. Everything of the set has been custom designed down to the mounting system for our LED panels. Our specifics are so rigid that Dave Hauss of the Hauss collective had to engineer everything down to the nuts and bolts.

The DJ booth was separate to this design but our specifications usually can’t be replicated by the average rental house. Because of this Jeff actually owns and had everything created for the Paradox. Jeff’s dedication to the show and bringing the best experience possible means he actually owns everything but the light fixtures.”


What a guy!

imageedit_9_3997580029.gif
Cheggit, Beama actually flew out to China and worked with a manufacturer to refine the LED wall to their touring standards and build requirements.  They stuck with a 5mm panel because of the clarity it gives the crowd from a standard stage distance. Their new 4k processors certainly helped when syncing the signal sent out.
 
And oh, the sync is spot on. It isn’t as simple as running a SMPTE time-code, though. The whole show is created with several different systems working together. Jeff (Excision) actually controls most elements of the show.  The Cryo, DJ booth, visuals, lasers and lights all run off an intricate system with Resolume at the center.  

Brady says, “Resolume does an excellent job of taking multiple protocols and being able to route it to multiple sources.  We run a custom DVS system that feeds out to Resolume and then to a custom program I created in Touchdesigner that parses required data.  The GrandMA2 has a dedicated SMPTE AUX but our LD Chris Pekar still runs various elements depending on the rig and what we have patched in from the house.”

System Control Hub(with funny pics).png
“The custom program shows me the state of Jeff’s faders, song position and the deck currently controlling the rig.  Behind the interface this program controls the timecode being sent out to the laser and lighting desks.  It controls several pieces of audio gear and actually will run macros on the light desk.  So, Jeff's faders will actually change laser or lighting settings along with audio/video.” 

touch designer.png
So, Jeff is in control of it all?

“Yep! This level of precision allowed our lights, lasers, cryo, automation, video and music to be coming from a single control surface. We frequently had whole shows being controlled by Jeff alone.  A major requirement for the Paradox is the need of a true sync system that allows Jeff to properly DJ and mix while controlling everything.  
On stage, Jeff has your standard CDJ/DJM setup with a control panel for cryo/automation and monitors.  The monitors show the video for each track, master output and a dedicated camera feed.  Jeff will frequently jump between cue points when setting up a track to mix in so we couldn’t use traditional timecode for our video system. Because he frequently needs to see the video as he scrubs through audio, which makes SMPTE impractical for our video system.”


Some more interesting trivia: ‘The Paradox’ doesn’t have a single loop based visual. Every song has a video custom made for it, timed exactly for it.

Brady explains this further, “Jeff is just Djing as he normally would, if a fan at a meet and greet has mentioned an obscure song you can damn well expect it to suddenly just be in the set. There isn’t any loop based songs, each one has been created and edited to fit each auditory element. We’re bringing in new animations mid tour, switching animations for songs if we’re in cities multiple days and making edits based on Jeff’s mid tour changes. Each video is cued by Jeff, he picks the song on the CDJ and whatever song he picks is loaded automatically. Some days I don't touch the video machines after programming.  Sometimes Jeff just randomly picks whatever song he wants. We have specifically designed the system like this.”

Finally, we ask Brady about Resolume.

“We made some huge changes to our video architecture this year, Resolume was part of that foundation upgrade. Last year Beama stuck with Resolume 4 and madmapper until Resolume 5 had matured past its initial stages.  I was extremely happy with the performance and framerate gains that came from moving to R5.  Resolume itself had zero issues this tour and it was fun looking at how much the Resolume team has built.
 
I’m a frequent contributor to the Resolume forums and feel like the layer router feature in the advanced output is completely overlooked.  This allowed us to easily map decks to Jeff’s monitors, but also do some impressive bits of mapping during festivals.
 
Because of the changes made at the start of the tour we have already shifted to a new custom system that allows major elements of the Paradox control system to be used at festivals.  The Paradox in a small way is just becoming the Excision experience. Resolume is a central part with small obscure needs being filled by Touchdesigner and D3.”
     

That’s always so satisfying to hear :)

Thanks Brady, Butz & Ben for talking us through this epic show. Cheers to the hard working, crazy crew at Beama. We can hardly wait for the next visual monstrosity.

Brace yourselves. It’s coming.

imageedit_13_9337106663.jpg

Check out more of Beama's work here.
Follow them on Facebook & Instagram